Editing Midnight RPG - Chapter 14.72

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'''''...'tis true, de-throning the old king SHALL be a tricky proposition.  Yet forgive, ma-MASTER, but the Night King Jahzir can hardly be thought an old king.  Giving him such discredit would undermine any hope of defeat.  The current King of Erenland is strong, his rule is iron.  His naming of the generals on the Spring will solidify his power for a new age.  The failures of his former and current generals will be brought to fire, and the failure that MIGHT be seen as HIS will be pressed on the necks of those that fail to take the Kaldrunes and the Erethor.  Three Oaks, Caradul, and the unfound Dwarven forges that plague the Spine of the World are HIS failures but this king will not have them.  And perhaps THAT is his undoing... His reluctance to accept responsibility.  In a manner of speaking, The Priest of Shadow has given the Vile a plot in which to play that speaks to the King of Erenland's greatest weakness.  Should those outside or inside of Shadow find a way to exploit these failings the king will be unhinged...  If it is true that the heartlands of the south are indeed ripe for revolution how is it MASTER that these seeds will be sewn, may I beg your guile?  And should it become a goal of would-be world rebuilders, where would the construction begin?  Surely should this revolution beging in the deep south, the usurpers would be backed into the corners of the continent with the sea to their backside and the more dangerous sea of Shadow-Minion to rain down on such cities like waves on the rock.  What place would be legitiment realities for revolution?'''''  ... the little advocate looks confused and unsure of himself, as he paces back-hunched over with a fist stumping the ground as a makeshift cane now and again as his kingly cloak drags the wooden floor.  He then slows and stops looking up to the humans...
 
'''''...'tis true, de-throning the old king SHALL be a tricky proposition.  Yet forgive, ma-MASTER, but the Night King Jahzir can hardly be thought an old king.  Giving him such discredit would undermine any hope of defeat.  The current King of Erenland is strong, his rule is iron.  His naming of the generals on the Spring will solidify his power for a new age.  The failures of his former and current generals will be brought to fire, and the failure that MIGHT be seen as HIS will be pressed on the necks of those that fail to take the Kaldrunes and the Erethor.  Three Oaks, Caradul, and the unfound Dwarven forges that plague the Spine of the World are HIS failures but this king will not have them.  And perhaps THAT is his undoing... His reluctance to accept responsibility.  In a manner of speaking, The Priest of Shadow has given the Vile a plot in which to play that speaks to the King of Erenland's greatest weakness.  Should those outside or inside of Shadow find a way to exploit these failings the king will be unhinged...  If it is true that the heartlands of the south are indeed ripe for revolution how is it MASTER that these seeds will be sewn, may I beg your guile?  And should it become a goal of would-be world rebuilders, where would the construction begin?  Surely should this revolution beging in the deep south, the usurpers would be backed into the corners of the continent with the sea to their backside and the more dangerous sea of Shadow-Minion to rain down on such cities like waves on the rock.  What place would be legitiment realities for revolution?'''''  ... the little advocate looks confused and unsure of himself, as he paces back-hunched over with a fist stumping the ground as a makeshift cane now and again as his kingly cloak drags the wooden floor.  He then slows and stops looking up to the humans...
 
 
=='''''XP HAS BEEN AWARDED AT THIS POINT'''''==
 
'''''NOTE''':  you CAN continue this Bluebook, but please do so ONLY beneath this line or it will NOT be counted for xp.  Also note the updated scene description of when/where following this point.  Thank you.''
 
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