Editing Midnight RPG - Chapter 9.03

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The switch branch did no damage, you barely felt it's whip.  However you do feel the presence of a black splinter beneath your skin.  <br> The creaking moans of the trees continue keeping your friends in a lull, but otherwise safe.  <br> Your makeshift boat trudges with a haste given by the black swamp trees. Your wolf pants at your side and now and again you see a curious little snake slip in and out of Zal'Kazzir's shirt-sleeve.  The young Cobra remains coiled at Kyuad's side, also unconcious from the tree songs.  Above in the sky Kyuad's friend Nesse darts in and out of the treeline watching his sleeping friend. <br>  When your stomach begins to ache beyond dinner the boat does not slow, yet swamp fruit drops into the hollow.  It is lush and juicy, harvested by the Treants, tended unseen and untainted by any living thing.  <br> <br> '''You travel for just under 5 hours to the opposite edge of the black swamps of the Dead Marshes near the route of the path shown to you by Ossion.  Finding that route may take some time, but now you have some! By your estimation you've easily doubled your time that you would have travelled by land making nearly 30 miles in this non-stop currented ride. According to your map you'd guess that the Obsidian Spire is approximately 50 miles away as the crow flies.'''  <br>  <br>  It was clear that the Undead Trees did NOT want your companions to know of them.  They will awake soon.  They will likely have questions.  They didn't believe their was a cure to their madness in undeath, but have apparently been able to hide from the command of the mage in the Obsidian Spire. <br> <br> '''OUT-OF-GAME''':     
 
The switch branch did no damage, you barely felt it's whip.  However you do feel the presence of a black splinter beneath your skin.  <br> The creaking moans of the trees continue keeping your friends in a lull, but otherwise safe.  <br> Your makeshift boat trudges with a haste given by the black swamp trees. Your wolf pants at your side and now and again you see a curious little snake slip in and out of Zal'Kazzir's shirt-sleeve.  The young Cobra remains coiled at Kyuad's side, also unconcious from the tree songs.  Above in the sky Kyuad's friend Nesse darts in and out of the treeline watching his sleeping friend. <br>  When your stomach begins to ache beyond dinner the boat does not slow, yet swamp fruit drops into the hollow.  It is lush and juicy, harvested by the Treants, tended unseen and untainted by any living thing.  <br> <br> '''You travel for just under 5 hours to the opposite edge of the black swamps of the Dead Marshes near the route of the path shown to you by Ossion.  Finding that route may take some time, but now you have some! By your estimation you've easily doubled your time that you would have travelled by land making nearly 30 miles in this non-stop currented ride. According to your map you'd guess that the Obsidian Spire is approximately 50 miles away as the crow flies.'''  <br>  <br>  It was clear that the Undead Trees did NOT want your companions to know of them.  They will awake soon.  They will likely have questions.  They didn't believe their was a cure to their madness in undeath, but have apparently been able to hide from the command of the mage in the Obsidian Spire. <br> <br> '''OUT-OF-GAME''':     
 
*  '''the Ash splinter''':  It's basically "insurance" for the negative Ash Tree. It won't hurt you as long as you don't reveal the truth about this encounter. It remains unknown if you can extract it safely...
 
*  '''the Ash splinter''':  It's basically "insurance" for the negative Ash Tree. It won't hurt you as long as you don't reveal the truth about this encounter. It remains unknown if you can extract it safely...
βˆ’
*  '''the promise''':  the Tree's basically don't want you to let anyone know about them, or that you even had the conversation with them, or that they helped you through the swamp.  The fact is when your friends wake up you can tell them whatever you like.  You can pretend to have been asleep with them.  You can explain or choose to not explain to them that you just travelled 30 miles in 5 hours, afterall they won't know ANY of this happened unless you hint at it...  and you could just say the maps are wrong.  What you do/say is totally up to you though.  :)
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*  '''the promise''':  the Tree's basically don't want you to let anyone know about them, or that you even had the conversation with them, or that they helped you through the swamp.  The fact is when your friends wake up you can tell them whatever you like.  You can pretend to have been asleep with them.  You can explain or choose to not explain to them that you just travelled "xx" days, afterall they won't know ANY of this happened unless you hint at it...  and you could just say the maps are wrong.  What you do/say is totally up to you though.  :)
  
  

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