Editing Milo Leagallow

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- Main Page; [[Keep On The Borderlands]]
 
- Main Page; [[Keep On The Borderlands]]
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* Title:  '''Halfling Veteran'''
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* Class: '''Halfling'''
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* Level: ''' 1 '''
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* Experience Points:  '''0''' +10%
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* Total Hit Points:  '''7'''
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* Armor Class: '''9'''
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* Encumbrance: ''' '''
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* Movement Rate: '''40'/Round'''
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* Background:
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* Abilities:  Halflings have a keen eye with missiles and gain a +1 to hit with all missiles, in addition to other bonuses. Due to their small size, they receive a -2 to Armor Class when being attacked by creatures larger than man-sized. When rolling for individual initiative, halflings receive an additional +1 above any Dexterity modifiers. Halflings have an innate ability to hide anywhere there is some cover.
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* Languages:  Common
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==Abilities and Saving Throws==
  
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
 
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
  
    '''Milo Leagallow'''
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{| border="1" cellpadding="2"
        Class:              Halfling
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!width="100"|Abilities
        Level:              1 (Veteran)
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!width="50"| Score
        Experience Points: 0 (+10%)
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!width="1500"|Bonuses and Penalties
        Total Hit Points:  7
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|-
        Armor Class:        3
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|'''Strength''' || '''15''' ||  +1 to hit & damage in melee, open doors, damage with thrown weapons
        Movement:          30'/Round
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|-
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|'''Intelligence''' || '''8''' ||  Can read and write only simple, common words
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|-
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|'''Wisdom''' || '''9''' ||   
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|-
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|'''Dexterity''' || '''13''' ||  +1 to hit with missiles, -1 armor class, +1 individual initiative
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|-
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|'''Constitution''' || '''14''' || +1 hit points per die
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|-
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|'''Charisma''' || '''12''' ||  maximum of 4 retainers, with default morale of 7
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|-
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|}
  
    '''Attributes:'''
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{| border="1" cellpadding="2"
        Strength      '''15''' +1 melee, open doors, damage with thrown weapons
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!width="200"|Saving Throws
        Intelligence  ''' 8'''  
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!width="50"|
        Wisdom        ''' 9'''    
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|-
        Dexterity      '''13''' +1 missiles, -1 armor class, +1 individual initiative
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|'''Poison or Death Ray''' || '''10'''  
        Constitution  '''14''' +1 hit points per die
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|-
        Charisma      '''12''' maximum of 4 retainers, with default morale of 7
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|'''Magic Wand'''|| '''11'''  
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|-
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|'''Turn to Stone or Paralysis''' || '''12''' 
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|-
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|'''Dragon Breath''' || '''13'''  
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|-
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|'''Spells or Magic Staff''' || '''14'''
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|-
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|}
  
 
</div>
 
</div>
  
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{| border="1" cellpadding="2"
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|-
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|'''Armor Class of Foe''' || '''9''' || '''8''' || '''7''' || '''6''' || '''5''' || '''4''' || '''3''' || '''2''' || '''1''' || '''0''' || '''-1''' || '''-2''' || '''-3'''
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|-
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|'''To Hit Roll Needed'''|| '''10''' || '''11''' || '''12''' || '''13''' || '''14''' || '''15''' || '''16''' || '''17''' || '''18''' || '''19''' || '''20''' || '''20''' || '''20'''
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|-
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|}
  
 
==Valuables==
 
==Valuables==
    Coins:
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* 26 gp
      26 gp - wt 26
 
 
 
  
 
==Equipment==
 
==Equipment==
 
<div style="column-count:3;-moz-column-count:3;-webkit-column-count:3">
 
  
 
     Weapons:
 
     Weapons:
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         war hammer (+1 to hit/damage)  - wt 30
 
         war hammer (+1 to hit/damage)  - wt 30
 
          
 
          
 
 
 
          
 
          
 
     Armor:
 
     Armor:
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         Shield                        - wt 100
 
         Shield                        - wt 100
 
          
 
          
 
 
 
 
 
  
 
     Other: Arrows - 60
 
     Other: Arrows - 60
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         small sacks  (2)
 
         small sacks  (2)
  
</div>
 
  
Total Encumbrance: 670
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- Main Page; [[Keep On The Borderlands]]
 
- Main Page; [[Keep On The Borderlands]]

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