Difference between revisions of "Milo Leagallow"

From RPGnet
Jump to: navigation, search
Line 1: Line 1:
 
- Main Page; [[Keep On The Borderlands]]
 
- Main Page; [[Keep On The Borderlands]]
  
* Name: '''Milo Leagallow'''
 
* Sex:  '''Male'''
 
 
* Title:  '''Halfling Veteran'''
 
* Title:  '''Halfling Veteran'''
 
* Class: '''Halfling'''
 
* Class: '''Halfling'''
 
* Level: ''' 1 '''
 
* Level: ''' 1 '''
* Experience Bonus:  '''+10%'''
+
* Experience Points'''0''' +10%
* Experience Points: '''0'''
+
* Total Hit Points:  '''7'''
 
+
* Armor Class: '''9'''
 +
* Encumbrance: ''' '''
 +
* Movement Rate: '''40'/Round'''
 
* Background:  
 
* Background:  
  
Line 55: Line 55:
  
 
</div>
 
</div>
 
==Combat Values==
 
  
 
{| border="1" cellpadding="2"
 
{| border="1" cellpadding="2"
Line 65: Line 63:
 
|-
 
|-
 
|}
 
|}
 
* Total Hit Points:  '''7'''
 
 
* Armor Class: '''9'''
 
 
* Encumbrance: ''' '''
 
 
*Movement Rate: '''40'/Round'''
 
  
 
==Valuables==
 
==Valuables==

Revision as of 17:02, 7 September 2012

- Main Page; Keep On The Borderlands

  • Title: Halfling Veteran
  • Class: Halfling
  • Level: 1
  • Experience Points: 0 +10%
  • Total Hit Points: 7
  • Armor Class: 9
  • Encumbrance:
  • Movement Rate: 40'/Round
  • Background:
  • Abilities: Halflings have a keen eye with missiles and gain a +1 to hit with all missiles, in addition to other bonuses. Due to their small size, they receive a -2 to Armor Class when being attacked by creatures larger than man-sized. When rolling for individual initiative, halflings receive an additional +1 above any Dexterity modifiers. Halflings have an innate ability to hide anywhere there is some cover.
  • Languages: Common

Abilities and Saving Throws

Abilities Score Bonuses and Penalties
Strength 15 +1 to hit & damage in melee, open doors, damage with thrown weapons
Intelligence 8 Can read and write only simple, common words
Wisdom 9
Dexterity 13 +1 to hit with missiles, -1 armor class, +1 individual initiative
Constitution 14 +1 hit points per die
Charisma 12 maximum of 4 retainers, with default morale of 7
Saving Throws
Poison or Death Ray 10
Magic Wand 11
Turn to Stone or Paralysis 12
Dragon Breath 13
Spells or Magic Staff 14
Armor Class of Foe 9 8 7 6 5 4 3 2 1 0 -1 -2 -3
To Hit Roll Needed 10 11 12 13 14 15 16 17 18 19 20 20 20

Valuables

    • 150 gp

Equipment

- Main Page; Keep On The Borderlands