Milo Leagallow

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Revision as of 19:32, 7 September 2012 by 173.85.83.192 (talk) (Valuables)
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- Main Page; Keep On The Borderlands

  • Title: Halfling Veteran
  • Class: Halfling
  • Level: 1
  • Experience Points: 0 +10%
  • Total Hit Points: 7
  • Armor Class: 9
  • Encumbrance:
  • Movement Rate: 40'/Round
  • Background:
  • Abilities: Halflings have a keen eye with missiles and gain a +1 to hit with all missiles, in addition to other bonuses. Due to their small size, they receive a -2 to Armor Class when being attacked by creatures larger than man-sized. When rolling for individual initiative, halflings receive an additional +1 above any Dexterity modifiers. Halflings have an innate ability to hide anywhere there is some cover.
  • Languages: Common

Abilities and Saving Throws

Abilities Score Bonuses and Penalties
Strength 15 +1 to hit & damage in melee, open doors, damage with thrown weapons
Intelligence 8 Can read and write only simple, common words
Wisdom 9
Dexterity 13 +1 to hit with missiles, -1 armor class, +1 individual initiative
Constitution 14 +1 hit points per die
Charisma 12 maximum of 4 retainers, with default morale of 7
Saving Throws
Poison or Death Ray 10
Magic Wand 11
Turn to Stone or Paralysis 12
Dragon Breath 13
Spells or Magic Staff 14


Armor Class of Foe 9 8 7 6 5 4 3 2 1 0 -1 -2 -3
To Hit Roll Needed 10 11 12 13 14 15 16 17 18 19 20 20 20

Valuables

  • 76 gp

Equipment

   Weapons:
       short sword (+1 to hit/damage) - wt 30
       short bow (+2 to hit)          - wt 30
       war hammer (+1 to hit/damage)  - wt 30
       
       
   Armor:
       
   Other: Arrows - 60
       Backpack containing            - wt 80
       2 weeks rations
       2 wine skins
       tinderbox
       torches      (6)
       rope         50'
       oil flasks   (2)
       small sacks  (2)



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