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== '''Misiahl Kuzef''' == | == '''Misiahl Kuzef''' == | ||
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− | '' | + | ''Under Development''</br>[[File:Miraluka.png | 400px | right]] |
− | '''Background''': | + | '''Race''': Miraluka </br> |
− | '''Class''': | + | '''Background''': </br> |
− | '''Proficiency Bonus''' +3 | + | '''Class''': </br> |
+ | '''Proficiency Bonus''' +3 | ||
'''Destiny Points''' 7 (1d4+1), </br> | '''Destiny Points''' 7 (1d4+1), </br> | ||
'''Dark Side''' 0</br> | '''Dark Side''' 0</br> | ||
− | '''Armor Class''' | + | '''Armor Class''' 10 (unarmored)</br> |
− | '''Hit Points''' | + | '''Hit Points''' 54 + Con mod x 5 (H.D. d10 </br> |
− | '''Damage Threshold''' | + | '''Damage Threshold''' 18 (recover +)</br> |
'''Speed''' 30 feet</br> | '''Speed''' 30 feet</br> | ||
− | '''STR''' | + | '''STR''' 10 (+), '''DEX''' 10 (+), '''CON''' 10 (+), '''INT''' 10 (+), '''WIS''' 10 (+), '''CHA''' 10 (+)</br> |
− | '''Saving Throws''' Strength | + | '''Saving Throws''' Strength and Constitution</br> |
− | '''Proficiencies''' Light Armor, Medium Armor, Pistol, Rifles, Simple weapons, Martial weapons, heavy weapons</br> | + | '''Proficiencies''' Light Armor, Medium Armor, Pistol, Rifles, Simple weapons, Martial weapons, either adv melee or heavy weapons</br> |
'''Traits''' Empathy - Have advantage on Wisdom (insight) rolls</br> | '''Traits''' Empathy - Have advantage on Wisdom (insight) rolls</br> | ||
Force Sight - Sees through the force. (ignores light and heavy obscured condition. Ignores 1/2 cover. Treats 3/4 cover as 1/2 cover. Can read and write, but don't see color. Only gains blinded condition if the force is suppressed or the creature is invisible to the force)</br> | Force Sight - Sees through the force. (ignores light and heavy obscured condition. Ignores 1/2 cover. Treats 3/4 cover as 1/2 cover. Can read and write, but don't see color. Only gains blinded condition if the force is suppressed or the creature is invisible to the force)</br> | ||
− | '''Skills''' Initiative, Perception, Acrobatics | + | '''Skills''' Initiative, Perception, Acrobatics</br> |
− | + | '''Languages''' Basic, Miralukes </br> | |
− | '''Force Powers''' Force Save - | + | '''Force Powers''' Force Save - 11 + INt/Wis/Cha mod </br> |
Telepathy: 1 action (DC 15/planet, 20/star system, 25/quadrant, 30/anywhere)</br> | Telepathy: 1 action (DC 15/planet, 20/star system, 25/quadrant, 30/anywhere)</br> | ||
Lure: 1 action, range 30ft. Move one medium/smaller target 10ft towards me. (str. save) if it ends in an occupied square they fall prone (dex save)</br> | Lure: 1 action, range 30ft. Move one medium/smaller target 10ft towards me. (str. save) if it ends in an occupied square they fall prone (dex save)</br> | ||
− | '''Feats''' | + | '''Feats''' </br> |
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'''Talents''' Cover Fire - All Allies within 30ft. gain 1/2 cover if I attack using autofire,</br> | '''Talents''' Cover Fire - All Allies within 30ft. gain 1/2 cover if I attack using autofire,</br> | ||
Devastating Attack - successful attacks treat target's damage threshold as if it were -5 vs reeling</br> | Devastating Attack - successful attacks treat target's damage threshold as if it were -5 vs reeling</br> | ||
− | Riposte - When a creature misses with a melee attack, I can use my reaction to melee attack it back. | + | Riposte - When a creature misses with a melee attack, I can use my reaction to melee attack it back.</br> |
− | '''Senses''' ''passive'' perception | + | '''Senses''' ''passive'' perception 10; </br> |
− | '''Languages''' Basic, | + | '''Languages''' Basic, x</br> |
'''ACTIONS'''</br> | '''ACTIONS'''</br> | ||
− | + | '''''xx'''''. Ranged Weapon Attack: + to hit; Hit: d damage. Autofire attack: Range Weapon Attack + (+ if braced) to hit: Hit: vs. single target d x damage or AOE xft/xft for d damage, ½ damage with DCx Dex save. Range xft/xft.</br> | |
− | + | '''''xx''''. Melee weapon attack: + to hit, one target, reach xft; Hit: d x damage</br> | |
− | + | '''Extra Gear''': xx | |
− | + | '''Credits''': | |
− | + | '''Encumbrance''': | |
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− | '''Extra Gear''': | ||
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− | '''Credits''': | ||
− | '''Encumbrance''': | ||
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