Difference between revisions of "Misiahl Kuzef"

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(Misiahl Kuzef)
Line 6: Line 6:
 
'''Background''': </br>
 
'''Background''': </br>
 
'''Class''': </br>
 
'''Class''': </br>
 +
'''Proficiency Bonus''' +3
 
'''Destiny Points''' 7 (1d4+1), </br>
 
'''Destiny Points''' 7 (1d4+1), </br>
 
'''Dark Side''' 0</br>
 
'''Dark Side''' 0</br>
 
'''Armor Class''' 10 (unarmored)</br>
 
'''Armor Class''' 10 (unarmored)</br>
'''Hit Points''' (HD 5d, ''Second Wind'' 2d+); </br>
+
'''Hit Points''' 54 + Con mod x 5 (H.D. d10 </br>
'''Damage Threshold''' 15 (recover +)</br>
+
'''Damage Threshold''' 18 (recover +)</br>
 
'''Speed''' 30 feet</br>
 
'''Speed''' 30 feet</br>
 
'''STR''' 10 (+), '''DEX''' 10 (+), '''CON''' 10 (+), '''INT''' 10 (+), '''WIS''' 10 (+), '''CHA''' 10 (+)</br>
 
'''STR''' 10 (+), '''DEX''' 10 (+), '''CON''' 10 (+), '''INT''' 10 (+), '''WIS''' 10 (+), '''CHA''' 10 (+)</br>
'''Saving Throws''' </br>
+
'''Saving Throws''' Strength and Constitution</br>
'''Proficiencies''' Pistol, Simple</br>
+
'''Proficiencies''' Light Armor, Medium Armor, Pistol, Rifles, Simple weapons, Martial weapons, either adv melee or heavy weapons</br>
'''Skills''' </br>
+
'''Traits''' Empathy - Have advantage on Wisdom (insight) rolls</br>
 +
Force Sight - Sees through the force. (ignores light and heavy obscured condition. Ignores 1/2 cover. Treats 3/4 cover as 1/2 cover. Can read and write, but don't see color. Only gains blinded condition if the force is suppressed or the creature is invisible to the force)</br>
 +
'''Skills''' Initiative, Perception, Acrobatics</br>
 +
'''Languages''' Basic, Miralukes </br>
 +
'''Force Powers::: Force Save - 11 + INt/Wis/Cha mod </br>
 +
Telepathy: 1 action (DC 15/planet, 20/star system, 25/quadrant, 30/anywhere)</br>
 +
Lure: 1 action, range 30ft. Move one medium/smaller target 10ft towards me. (str. save) if it ends in an occupied square they fall prone (dex save)</br>
 
'''Feats''' </br>
 
'''Feats''' </br>
 
'''Talents''' </br>
 
'''Talents''' </br>
'''Senses''' ''passive'' perception 10; '''Languages''' Basic, x</br>
+
'''Senses''' ''passive'' perception 10; </br>
 +
'''Languages''' Basic, x</br>
 
'''ACTIONS'''</br>
 
'''ACTIONS'''</br>
 
'''''xx'''''. Ranged Weapon Attack: + to hit; Hit: d damage. Autofire attack: Range Weapon Attack + (+ if braced) to hit: Hit: vs. single target d x damage or AOE xft/xft for d damage, ½ damage with DCx Dex save. Range xft/xft.</br>
 
'''''xx'''''. Ranged Weapon Attack: + to hit; Hit: d damage. Autofire attack: Range Weapon Attack + (+ if braced) to hit: Hit: vs. single target d x damage or AOE xft/xft for d damage, ½ damage with DCx Dex save. Range xft/xft.</br>

Revision as of 19:01, 5 January 2022

Misiahl Kuzef


Under Development

Miraluka.png

Race: Miraluka
Background:
Class:
Proficiency Bonus +3 Destiny Points 7 (1d4+1),
Dark Side 0
Armor Class 10 (unarmored)
Hit Points 54 + Con mod x 5 (H.D. d10
Damage Threshold 18 (recover +)
Speed 30 feet
STR 10 (+), DEX 10 (+), CON 10 (+), INT 10 (+), WIS 10 (+), CHA 10 (+)
Saving Throws Strength and Constitution
Proficiencies Light Armor, Medium Armor, Pistol, Rifles, Simple weapons, Martial weapons, either adv melee or heavy weapons
Traits Empathy - Have advantage on Wisdom (insight) rolls
Force Sight - Sees through the force. (ignores light and heavy obscured condition. Ignores 1/2 cover. Treats 3/4 cover as 1/2 cover. Can read and write, but don't see color. Only gains blinded condition if the force is suppressed or the creature is invisible to the force)
Skills Initiative, Perception, Acrobatics
Languages Basic, Miralukes
Force Powers::: Force Save - 11 + INt/Wis/Cha mod
Telepathy: 1 action (DC 15/planet, 20/star system, 25/quadrant, 30/anywhere)
Lure: 1 action, range 30ft. Move one medium/smaller target 10ft towards me. (str. save) if it ends in an occupied square they fall prone (dex save)
Feats
Talents
Senses passive perception 10;
Languages Basic, x
ACTIONS
xx. Ranged Weapon Attack: + to hit; Hit: d damage. Autofire attack: Range Weapon Attack + (+ if braced) to hit: Hit: vs. single target d x damage or AOE xft/xft for d damage, ½ damage with DCx Dex save. Range xft/xft.
xx'. Melee weapon attack: + to hit, one target, reach xft; Hit: d x damage
Extra Gear: xx Credits: Encumbrance: