Difference between revisions of "Mivren"
MonsterMash (talk | contribs) (→Gear) |
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**Small sack | **Small sack | ||
**Torches (6) usage d6 each | **Torches (6) usage d6 each | ||
− | **Lighter usage | + | **Lighter usage d4 |
**Rusty spikes | **Rusty spikes | ||
Revision as of 15:16, 6 April 2018
Mivren
A character for the RAD Hack
- Rad hack chargen: 6#1d20 18 4 11 12 15 7
- rad hack hp: 1d6+4 10
- rad hack slugs: 2d6*10 60
- Rad hack mutations: 2#1d20 17 20
- Rad hack weapon quality: 1d8 7
An elongated humanoid with gills visible on the sides of his neck, wrapped in a long dusty cloak over a worn shirt and shorts. His feet are covered in worn boots and a strip of tinted plastic covers his eyes.
Starting HP 10 HP per level resting 1D6 RAD die 1d10 Ability die 1d4
STATS
- STR 18 DEX 4 CON 11 INT 12 WIS 15 CHA 7
- MUTATIONS
- Regeneration - Pass CON test to heal d6+level hit points.
- Amphibian - Breathe underwater for 10 minutes. Advantage on test for moving in water.
Gear
- Current load 7/18
- Slugs 7
- Items
- Medium Melee - baseball bat quality d8
- Fresh Food usage d4
- Fresh Water usage d8
- Small sack
- Torches (6) usage d6 each
- Lighter usage d4
- Rusty spikes
SPECIAL FEATURES
Adaptive: Upon leveling up, a Mutant can swap two attributes around. Used to the Glow: Mutants exposed to Radiation roll their Radiation Die with Advantage