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| Welcome to Mutnats and Masterminds 3rd ed. presents Star Raidering Heroes | | Welcome to Mutnats and Masterminds 3rd ed. presents Star Raidering Heroes |
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− | ==HOUSERULES== | + | ==THE HEROES== |
− | As I am not a fan of the Minions rules in M&M3 the following changes are being used.
| + | [[File:MnM3_SpaceHeroes.jpg|300px|right]] |
| + | '''Freebooter'''[https://wiki.rpg.net/index.php/M%26M3.SR.Freebooter] as played by @GaoGaiGar |
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− | Minions might still exist as written but will be most civilian noncombat types. Combat types are renamed Henchmen with the following updates...
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− | * Henchmen cannot score Critical hits on Player characters. They still gain the automatic success.
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− | * Henchmen who suffer a Critical hit will suffer the max effect without being allowed to make a Save.
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− | * Henchment still suffer the worst affect if they fail a non-Toughness saving throw.
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− | * Henchmen are dropped after they suffer 3 injuries or the Staggered condition
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− | * Also Takedown Advantage is going to either grant the ability to effect two Henchmen at once or +2 effect on Area Effects (player's choice) while Takedown level 2 lets you to effect any number of Henchmen somewhat close to each other or +5 effect on Area Effects.
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− | :For Multiattack and Takedown Advantage you gain the bonuses to damage against a single attack vs. Henchmen while attacking multiple targets. So with Takedown 1 you could get the Multi-attack bonus against a single targets against both Henchmen.
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− | ==THE HEROES==
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| '''Kaul Lokison'''[https://wiki.rpg.net/index.php/M%26M3.SR.Kaul_Lokison] as played by t@nya | | '''Kaul Lokison'''[https://wiki.rpg.net/index.php/M%26M3.SR.Kaul_Lokison] as played by t@nya |
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| '''John Richards'''[https://wiki.rpg.net/index.php/M%26M3.SR.John_Richards] as played by @The Watcher | | '''John Richards'''[https://wiki.rpg.net/index.php/M%26M3.SR.John_Richards] as played by @The Watcher |
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− | '''Nysa Jath'''[https://wiki.rpg.net/index.php/M%26M3.SR,Nysa] as played by @Gremin | + | '''Nysa Jath'''[[https://wiki.rpg.net/index.php/M%26M3.SR,Nysa]] as played by @Gremin |
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− | '''Planet Dave'''[https://wiki.rpg.net/index.php/MnM3.SR.PlanetDave] as played by @ZMannZilla
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− | '''The Smasher Twins'''[https://wiki.rpg.net/index.php/M%5EM3.SR.SmasherTwins#Complications] as played by @ChaseMatter
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− | LOST HEROES
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− | [[File:MnM3_SpaceHeroes.jpg|300px|right]]
| + | '''Moonbeam'''[[https://wiki.rpg.net/index.php/M%26M3.SR.Moonbeam]] as played by @Maya Qwan |
− | '''Freebooter'''[https://wiki.rpg.net/index.php/M%26M3.SR.Freebooter] as played by @GaoGaiGar | |
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− | '''Princess Mizuki Kaguya'''[[https://wiki.rpg.net/index.php/M%26M3.SR.Moonbeam]] as played by @Maya Qwan
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| Possible '''NPC Crew'''[https://wiki.rpg.net/index.php/MnM3.SR.NPCCrew] | | Possible '''NPC Crew'''[https://wiki.rpg.net/index.php/MnM3.SR.NPCCrew] |
| ===The Heroes Spaceship=== | | ===The Heroes Spaceship=== |
− | Ship (Lexxi)[https://i.pinimg.com/564x/0d/26/b7/0d26b7c118df0ff55f4906ec8e511f55.jpg]
| + | Still a secret. |
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− | Living Starship [110 points]
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− | Size: Colossal, Strength: 16, Speed: 20 (space speed 2/Warp drive), Defense: 0, Toughness: 13
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− | Powers: Blasters (Ranged Damage 12), Energy Torpedoes (Ranged Damage 12, Burst Area 10, Homing 8), Repair Systems (Regeneration 1). Features: Autopilot, Communications (and Communications power 4, Mental), Computer, Morph 2, Infirmary, Living Space, Workshop
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− | the vessel's Morph ability allows it to appear as any type of starship of similar size and able to create false or mimic other Starship 'registries' or call signs.
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| ==Game Premise== | | ==Game Premise== |