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== The Heroes of our game == | == The Heroes of our game == | ||
:'''[[Croaker]]'''[[https://wiki.rpg.net/index.php/MnM3_ATB_Road_Hogs_-_Croaker]]; a Frog uplift scholar; played by Funkadelic | :'''[[Croaker]]'''[[https://wiki.rpg.net/index.php/MnM3_ATB_Road_Hogs_-_Croaker]]; a Frog uplift scholar; played by Funkadelic | ||
− | :[[MnM3_ATB_Road_Hogs_-_Izzy | '''Izzy''']]; a Snake uplift | + | :[[MnM3_ATB_Road_Hogs_-_Izzy | '''Izzy''']]; a Snake uplift; played by DragonJAW |
− | : | + | :'''Kit Black'''[[https://wiki.rpg.net/index.php/MnM3_ATB_Road_Hogs_-_Kit_Black]] a ninja Cat uplift and main driver of the Big Boss; played by GaoGaiGar |
:'''Grease-Eye Grala''' [[https://wiki.rpg.net/index.php/MnM3_ATB_Road_Hogs_-_Grease-Eye_Graia]] a Hyena uplift mechanic; played by Unka Josh | :'''Grease-Eye Grala''' [[https://wiki.rpg.net/index.php/MnM3_ATB_Road_Hogs_-_Grease-Eye_Graia]] a Hyena uplift mechanic; played by Unka Josh | ||
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Characters also gain 20 free separate points for a Vehicle using the M&M pg. 224 as a basic for Ground Vehicles. Extra points going for upgraded movement, toughness, weapons, etc. Characters can also invest Equipment Points into their vehicle at the standard rates but these points must be dedicated for vehicles only. Characters can combine their points to get a bigger vehicle with more gear or guns on it. | Characters also gain 20 free separate points for a Vehicle using the M&M pg. 224 as a basic for Ground Vehicles. Extra points going for upgraded movement, toughness, weapons, etc. Characters can also invest Equipment Points into their vehicle at the standard rates but these points must be dedicated for vehicles only. Characters can combine their points to get a bigger vehicle with more gear or guns on it. | ||
− | == HOUSE RULES == | + | == HOUSE/SETTING RULES == |
− | All personal advanced weapons like firearms, machineguns, rocket launchers, etc. all require the '''Unreliable''' limitation automatically to reflect the idea of the rarity of ammo and that most guns are pretty old and subject to jamming no matter how well they have been maintained in the past. Weapons like bows and crossbows and even arbalest don't require this limitation. For firearms and advanced weapons purchased with equipment points this Flaw is worth -1EP/VP per 5EP/VP (round to the nearest) | + | All personal advanced weapons like firearms, machineguns, rocket launchers, etc. all require the '''Unreliable''' limitation automatically to reflect the idea of the rarity of ammo and that most guns are pretty old and subject to jamming no matter how well they have been maintained in the past. Weapons like bows and crossbows and even arbalest don't require this limitation. For firearms and advanced weapons purchased with equipment points this Flaw is worth -1EP/VP per 5EP/VP (round to the nearest). |
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The game is set in the '''Free State of Cally'''. The Free State of Cally was formed about 80 years ago by members of the California State Patrol and the Free City State of Sacramento. Other independent cities and lands joined over the years flocking to the flag of freedom that the Free State promoted. The state now extends from the City State of Barstow in the south to the Old Highway 44 and Redding in the North. The Free State promotes the idea of all sapient have rights and freedom. They work together to promote good will and trade within its borders and free trade with those of similar ideas outside its boards. | The game is set in the '''Free State of Cally'''. The Free State of Cally was formed about 80 years ago by members of the California State Patrol and the Free City State of Sacramento. Other independent cities and lands joined over the years flocking to the flag of freedom that the Free State promoted. The state now extends from the City State of Barstow in the south to the Old Highway 44 and Redding in the North. The Free State promotes the idea of all sapient have rights and freedom. They work together to promote good will and trade within its borders and free trade with those of similar ideas outside its boards. | ||
− | The Californian State Patrol (or just the State Patrol) is the official law enforces on the roads and highways of Cally and their work crews maintain the roads | + | The Californian State Patrol (or just the State Patrol) is the official law enforces on the roads and highways of Southern Cally and their work crews maintain the roads to better promote trade. Most have a very good reputation throughout the Free State. They generally don't enforce the laws within any city's limits unless specifically asked. They maintain their own fleet of vehicles, most being ground cars of the Old World. They do have a few helicopters in their service but they are hard to maintain and so are used mostly in emergencies. |
− | The Free State of Cally | + | The Free State of Cally surrounding lands. Of course there is the '''Road Hog''' lands of northern California. These lands are dominated by the powerful '''''Swine Brotherhood''''' a powerful and large Motorcycle Gang but they are made up of numerous other animal tribes. To the west a chain of islands serves as the trading area between the '''Seals Republic''' and the waters farther out are the '''Dolphin Free Seas'''. Both are allies and trading partners of the Free States of Cally. Towards the northeast is the '''Horselords Lands''' and the lands to the east are the very large and expansionist '''Prairie Dog Imperium'''. The Horselords are actually a republic and really anti-slavery to the point that they allow no beasts of burdens within their lands, even the non-sapient kind. The Prairie Dogs are a bit xenophobic and wish to rule over all others. |
− | Most of the uplifted | + | Most of the uplifted are or developed into omnivores. Most meat will probably be fish, snails and slugs (of unusual size of course) or something similar. Reptiles and insect etc. are rarely sapient but it happens enough that most are uncomfortable eating them. At least in the civilized lands. |
==TEAM VEHICLES== | ==TEAM VEHICLES== | ||
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− | '''ARMORED BUS''' - | + | '''ARMORED BUS''' - 47 EP |
− | :8 '''SIZE''' | + | :8 '''SIZE''' (G), '''STR''' 12, '''SPEED''' 5, '''DEF''' 4, '''TOUGH''' 11 |
:8 '''Armored Body''' - Impervious Toughness 8 | :8 '''Armored Body''' - Impervious Toughness 8 | ||
:3 '''Features''' - Garage, Living Space, CB Radio | :3 '''Features''' - Garage, Living Space, CB Radio | ||
− | :14 ''' | + | :14 '''Machinegun turret front''' Ranged Damage 6 -Unreliable |
− | + | :14 '''Machinegun turret rear''' Ranged Damage 6 -Unreliable | |
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− | ''' | + | '''BASIC DIRT BIKE''' - 10 EP |
− | + | :'''SIZE''' medium, '''STR''' 1, '''SPEED''' 4, '''DEF''' 10, '''TOUGH''' 8 | |
− | SIZE | + | :2 '''Off-Road Tires''' - Movement 1 - Sure-Footed. |
− | 2 Off-Road Tires - Movement 1 - Sure-Footed. | ||
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− | ''' | + | '''Dune Buggy''' - 10 EP |
− | : | + | :'''SIZE''' Large, '''STR''' 4, '''SPEED''' 4, '''DEF''' 8, '''TOUGH''' 8 |
:2 '''Off-Road Tires''' - Movement 1 - Sure-Footed. | :2 '''Off-Road Tires''' - Movement 1 - Sure-Footed. | ||
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