Editing MnM3 ATB Road Hogs
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== The Heroes of our game == | == The Heroes of our game == | ||
:'''[[Croaker]]'''[[https://wiki.rpg.net/index.php/MnM3_ATB_Road_Hogs_-_Croaker]]; a Frog uplift scholar; played by Funkadelic | :'''[[Croaker]]'''[[https://wiki.rpg.net/index.php/MnM3_ATB_Road_Hogs_-_Croaker]]; a Frog uplift scholar; played by Funkadelic | ||
:[[MnM3_ATB_Road_Hogs_-_Izzy | '''Izzy''']]; a Snake uplift sniper and two-pistol girl; played by DragonJAW | :[[MnM3_ATB_Road_Hogs_-_Izzy | '''Izzy''']]; a Snake uplift sniper and two-pistol girl; played by DragonJAW | ||
− | : | + | :'''Kit Black'''[[https://wiki.rpg.net/index.php/MnM3_ATB_Road_Hogs_-_Kit_Black]] a ninja Cat uplift and main driver of the Big Boss; played by GaoGaiGar |
:'''Grease-Eye Grala''' [[https://wiki.rpg.net/index.php/MnM3_ATB_Road_Hogs_-_Grease-Eye_Graia]] a Hyena uplift mechanic; played by Unka Josh | :'''Grease-Eye Grala''' [[https://wiki.rpg.net/index.php/MnM3_ATB_Road_Hogs_-_Grease-Eye_Graia]] a Hyena uplift mechanic; played by Unka Josh | ||
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Characters also gain 20 free separate points for a Vehicle using the M&M pg. 224 as a basic for Ground Vehicles. Extra points going for upgraded movement, toughness, weapons, etc. Characters can also invest Equipment Points into their vehicle at the standard rates but these points must be dedicated for vehicles only. Characters can combine their points to get a bigger vehicle with more gear or guns on it. | Characters also gain 20 free separate points for a Vehicle using the M&M pg. 224 as a basic for Ground Vehicles. Extra points going for upgraded movement, toughness, weapons, etc. Characters can also invest Equipment Points into their vehicle at the standard rates but these points must be dedicated for vehicles only. Characters can combine their points to get a bigger vehicle with more gear or guns on it. | ||
− | == HOUSE RULES == | + | == HOUSE/SETTING RULES == |
− | All personal advanced weapons like firearms, machineguns, rocket launchers, etc. all require the '''Unreliable''' limitation automatically to reflect the idea of the rarity of ammo and that most guns are pretty old and subject to jamming no matter how well they have been maintained in the past. Weapons like bows and crossbows and even arbalest don't require this limitation. For firearms and advanced weapons purchased with equipment points this Flaw is worth -1EP/VP per 5EP/VP (round to the nearest) | + | All personal advanced weapons like firearms, machineguns, rocket launchers, etc. all require the '''Unreliable''' limitation automatically to reflect the idea of the rarity of ammo and that most guns are pretty old and subject to jamming no matter how well they have been maintained in the past. Weapons like bows and crossbows and even arbalest don't require this limitation. For firearms and advanced weapons purchased with equipment points this Flaw is worth -1EP/VP per 5EP/VP (round to the nearest). |
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==TEAM VEHICLES== | ==TEAM VEHICLES== | ||
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'''ARMORED BUS''' - 50 EP | '''ARMORED BUS''' - 50 EP | ||
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'''COMMAND DUNE BUGGY''' - 48 EP | '''COMMAND DUNE BUGGY''' - 48 EP | ||
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SIZE Large, STR 4, SPEED 4, DEF 8, TOUGH 8 | SIZE Large, STR 4, SPEED 4, DEF 8, TOUGH 8 | ||
2 Off-Road Tires - Movement 1 - Sure-Footed. | 2 Off-Road Tires - Movement 1 - Sure-Footed. | ||
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*Front-mounted TOW Rocket Launcher Damage 8 (ranged (+1EP/ rank), burst area 1 (30ft burst area, +1EP/ rank), attack check required 6 (DC 16 ranged attack check to make the center of the burst exactly where you want, -6EP), Unreliable 14 EP | *Front-mounted TOW Rocket Launcher Damage 8 (ranged (+1EP/ rank), burst area 1 (30ft burst area, +1EP/ rank), attack check required 6 (DC 16 ranged attack check to make the center of the burst exactly where you want, -6EP), Unreliable 14 EP | ||
− | *Vehicular Taser | + | *Vehicular Taser |