Difference between revisions of "Morgansfort Eldran the Shady"

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A character in the [[Morgansfort]] campaign.
 
A character in the [[Morgansfort]] campaign.
*Elf Thief 1
+
 
*XP: 0/1250
+
Eldran is the most rotten and untrustworthy companion around.  But hey he's good at what he does and will do his part as long as he gets a share of the loot.  Magic, thievery, and archery.  Just what you need for any adventuring group!  But somebody better shield him from attacks, one hit and he's a dead elf!
 +
 
 +
*Elf Magic User/Thief 1
 +
*XP: 0/3750
  
  
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*Hide 10%
 
*Hide 10%
 
*Listen 30%
 
*Listen 30%
 +
*Spellcasting (can cast in leather armor)
  
  
 
'''Combat'''
 
'''Combat'''
*HP: Y/Z
+
*HP: 5/5
*AC:
+
*AC: 14
*(Primary Melee Attack) +X, 1dX+X Damage
+
*Club +1, 1d4 Damage
*(Primary Ranged Attack) +X, 1dX+X Damage. Short/Medium/Long.
+
*Shortbow +2, 1d6 Damage. 50/100/150
*Init:
+
*Init: +1
*Move:
+
*Move: 40', 30' in armor
 
*Saving Throws:
 
*Saving Throws:
**Death/Poison
+
**Death/Poison 13
**Wands +2
+
**Wands 12
**Paralysis/Stone +1
+
**Paralysis/Stone 12
**Dragon Breath
+
**Dragon Breath 16
**Spells +2
+
**Spells 13
  
*Equipment: (Total Weight)/(Encumbrance Capacity)
+
*Equipment: 35/60 light, 150 heavy
**Armor:
+
**Armor: Leather Armor (AC13, Weight 15)
**Weapons:
+
**Weapons: Shortbow (1d6dmg, Weight 2), 20x Shortbow Arrows, Club (Weight 1)
**Gear:
+
**Gear: Backpack, Common Clothes, Rations (1 week, Weight 14), Quiver (Weight 1), Spellbook (Weight 1), Thieves Picks and Tools (Weight 1)
 
**Miscellaneous Magic:
 
**Miscellaneous Magic:
**Treasure:
+
**Treasure: 0gp 2sp
  
  
 
== Spells ==
 
== Spells ==
*First Level. X per day.
+
*First Level. 1 per day.
**Spell
+
**Read Magic
**Spell
+
**Magic Missile
**Spell
 
**Whatever
 
 
 
*Second Level. X per day.
 
**Etc.
 
**Etc.
 
**Etc.
 

Latest revision as of 08:04, 26 September 2015

A character in the Morgansfort campaign.

Eldran is the most rotten and untrustworthy companion around. But hey he's good at what he does and will do his part as long as he gets a share of the loot. Magic, thievery, and archery. Just what you need for any adventuring group! But somebody better shield him from attacks, one hit and he's a dead elf!

  • Elf Magic User/Thief 1
  • XP: 0/3750


Attributes

  • STR 12
  • INT 16 (+2)
  • WIS 5 (-2)
  • DEX 13 (+1)
  • CON 15 (+1)
  • CHA 10

Languages

  • Common
  • Elven
  • Dwarven

Racial Abilities

  • Darkvision 60 feet
  • Find Secret Doors on 1-2 on 1d6, 1 on 1d6 with just glance
  • Immune to paralyzing attack from ghouls
  • Less likely to be surprised in combat

Class Abilities

  • Any weapons
  • Leather Armor
  • Sneak Attak
  • Open Loks 25%
  • Remove Traps 20%
  • Pick Pokets 30%
  • Move Silently 25%
  • Climb Walls 80%
  • Hide 10%
  • Listen 30%
  • Spellcasting (can cast in leather armor)


Combat

  • HP: 5/5
  • AC: 14
  • Club +1, 1d4 Damage
  • Shortbow +2, 1d6 Damage. 50/100/150
  • Init: +1
  • Move: 40', 30' in armor
  • Saving Throws:
    • Death/Poison 13
    • Wands 12
    • Paralysis/Stone 12
    • Dragon Breath 16
    • Spells 13
  • Equipment: 35/60 light, 150 heavy
    • Armor: Leather Armor (AC13, Weight 15)
    • Weapons: Shortbow (1d6dmg, Weight 2), 20x Shortbow Arrows, Club (Weight 1)
    • Gear: Backpack, Common Clothes, Rations (1 week, Weight 14), Quiver (Weight 1), Spellbook (Weight 1), Thieves Picks and Tools (Weight 1)
    • Miscellaneous Magic:
    • Treasure: 0gp 2sp


Spells[edit]

  • First Level. 1 per day.
    • Read Magic
    • Magic Missile