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===Axe of the Ancestors Special Rules===
 
===Axe of the Ancestors Special Rules===
  
'''Scutum''' - Melee attacks against the front facing of the dwarf receive a -1 damage reduction. This is an ''armour'' effect.
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'''Scutum''' - Melee attacks against the front facing of the dwarf receive a -1 damage reduction. This is an ''armour'' effect.  
 
 
'''Non Human Humanoid''' - This Gladiator is not human, but is humanoid in form.
 
  
 
===Axe of the Ancestors tricks===
 
===Axe of the Ancestors tricks===
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'''Scutum''' - Melee attacks against the front facing of the dwarf receive a -1 damage reduction. This is an ''armour'' effect.  
 
'''Scutum''' - Melee attacks against the front facing of the dwarf receive a -1 damage reduction. This is an ''armour'' effect.  
 
'''Non Human Humanoid''' - This Gladiator is not human, but is humanoid in form.
 
  
 
===Ironclad tricks===
 
===Ironclad tricks===
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'''Stances''' - The Twoblade is a versatile fighter able to adopt different stances with his tricks. At the start of his turn he can use one trick with the ''stance'' keyword. He can only maintain one ''stance'' at a time, so if in a later turn he uses a different trick with the ''stance'' keyword, then the previous ''stance'' immediately ends.
 
'''Stances''' - The Twoblade is a versatile fighter able to adopt different stances with his tricks. At the start of his turn he can use one trick with the ''stance'' keyword. He can only maintain one ''stance'' at a time, so if in a later turn he uses a different trick with the ''stance'' keyword, then the previous ''stance'' immediately ends.
  
'''Non Human Humanoid''' - This Gladiator is not human, but is humanoid in form.
 
  
 
===Twoblade Hunter tricks===
 
===Twoblade Hunter tricks===

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