Difference between revisions of "Morturi: Dwarves"

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(Shieldbearer)
(Shieldbearer)
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Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks.
 
Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks.
  
* '''Dwarvish Persistence'''
+
* '''Courage of the Mountain'''
 +
The Dwarf is immune to ''Fear'' effects.
 +
* '''Dwarvish Persistence'''
 
The dwarf may spend 2 movement points to push back an adjacent enemy in his front square. The pushed enemy is moved directly backwards by one square, and the dwarf steps into the previously occupied square.   
 
The dwarf may spend 2 movement points to push back an adjacent enemy in his front square. The pushed enemy is moved directly backwards by one square, and the dwarf steps into the previously occupied square.   
* '''Hammer Rhythm'''
+
* '''Hammer Rhythm'''
 
The dwarf may spend 2 movement points to make a melee attack against an adjacent enemy. This is in addition to his normal attacks this round.  
 
The dwarf may spend 2 movement points to make a melee attack against an adjacent enemy. This is in addition to his normal attacks this round.  
 +
* '''Last Stand'''
 +
If he is the only Gladiator of his school active in the battle, this Gladiator gains a +1 damage bonus against all opponents.
 +
* '''Orc Enmity'''
 +
Against ''Orcs'', this ''Dwarf'' rolls 2D6 to attack, and picks the higher dice to use as his attack roll. The other dice is set aside and not used. Also, when an ''Orc'' attacks this ''Dwarf'', he must roll 2D6 to attack, and use the lower roll. If the opposing Orc has the Dwarf Enmity trick, the two tricks cancel each other out and have no effect.
 
*  '''The Unbreakable Anvil'''
 
*  '''The Unbreakable Anvil'''
 
Attacks against this gladiator receive a further -1 damage reduction. This is an ''armour'' effect.
 
Attacks against this gladiator receive a further -1 damage reduction. This is an ''armour'' effect.

Revision as of 10:12, 20 October 2009

Morturi Te Salutant: Main Page -> Morturi: Factions -> Morturi: Dwarves

Shieldbearer

  • Class: Heavy
  • Move: 2
  • Attack: Warhammer - Roll 5+ to deal 5 damage.
  • Life Points: 10

Shieldbearer Special Rules

Fully Armoured - Attacks against this gladiator receive a -1 damage reduction. This is an armour effect.

Scutum - Melee attacks against the front facing of the dwarf receive a -1 damage reduction. This is an armour effect.

Shieldbearer

Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks.

  • Courage of the Mountain

The Dwarf is immune to Fear effects.

  • Dwarvish Persistence

The dwarf may spend 2 movement points to push back an adjacent enemy in his front square. The pushed enemy is moved directly backwards by one square, and the dwarf steps into the previously occupied square.

  • Hammer Rhythm

The dwarf may spend 2 movement points to make a melee attack against an adjacent enemy. This is in addition to his normal attacks this round.

  • Last Stand

If he is the only Gladiator of his school active in the battle, this Gladiator gains a +1 damage bonus against all opponents.

  • Orc Enmity

Against Orcs, this Dwarf rolls 2D6 to attack, and picks the higher dice to use as his attack roll. The other dice is set aside and not used. Also, when an Orc attacks this Dwarf, he must roll 2D6 to attack, and use the lower roll. If the opposing Orc has the Dwarf Enmity trick, the two tricks cancel each other out and have no effect.

  • The Unbreakable Anvil

Attacks against this gladiator receive a further -1 damage reduction. This is an armour effect.

  • Will to Live

The gladiator receives a +1 bonus to the dice roll on Survival checks.