Editing Morturi: Heavy Roles

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The beast is especially feral seeming, and intimidating to approach. Any enemy human gladiators moving into a square adjacent must pay +1 movement point for that square of movement. This is a ''Fear'' effect.
 
The beast is especially feral seeming, and intimidating to approach. Any enemy human gladiators moving into a square adjacent must pay +1 movement point for that square of movement. This is a ''Fear'' effect.
 
* '''Throat Tear'''
 
* '''Throat Tear'''
βˆ’
If the Beast rolls an even number on an attack roll, he deals +1 damage with that attack.
+
If the Beast rolls a "6" on a damaging attack roll, he deals +3 damage.
 
* '''Toe to Toe'''
 
* '''Toe to Toe'''
 
The gladiator may spend 3 movement points to make a melee attack against an adjacent enemy. This is in addition to his normal attacks this round.
 
The gladiator may spend 3 movement points to make a melee attack against an adjacent enemy. This is in addition to his normal attacks this round.

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