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* '''Andabatus''' - An exceptionally heavily armoured fighter, that wears a helmet without a visor and fights blindly.  
 
* '''Andabatus''' - An exceptionally heavily armoured fighter, that wears a helmet without a visor and fights blindly.  
 
* '''Bustuarius''' - A "funeral fighter", armed with a ceremonial weapon plus heavily adorned scutum shield, and skilled in entertaining the crowds.
 
* '''Bustuarius''' - A "funeral fighter", armed with a ceremonial weapon plus heavily adorned scutum shield, and skilled in entertaining the crowds.
* '''Hoplomachus''' - The basic "heavy fighter" class, representing a warrior with a hoplite shield and a heavy weapon.
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* '''Hoplomachus''' - The basic "heavy fighter" class, representing a warrior with heavy armour plates and a single double handed weapon.
 
* '''Large beast''' - An animal, such as a bear, which combines unmatched strength with superb toughness.
 
* '''Large beast''' - An animal, such as a bear, which combines unmatched strength with superb toughness.
 
* '''Samnite''' - A version of the Hoplomachus armed with spear and shield, combining defensive power with tactical versatility.
 
* '''Samnite''' - A version of the Hoplomachus armed with spear and shield, combining defensive power with tactical versatility.
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'''Blind''' - An Andabatus has the persistent condition ''blinded''. A blinded character has a +2 to their to-hit numbers on attacks they make (e.g. 5+ to hit becomes 7+ to hit). The Andabatus cannot remove the blinded condition by any means. Note that by default, the Andabatus is incapable of hitting opponents with a normal attack!
 
'''Blind''' - An Andabatus has the persistent condition ''blinded''. A blinded character has a +2 to their to-hit numbers on attacks they make (e.g. 5+ to hit becomes 7+ to hit). The Andabatus cannot remove the blinded condition by any means. Note that by default, the Andabatus is incapable of hitting opponents with a normal attack!
  
'''Full Andabatus Armour''' - Attacks against this gladiator receive a -1 damage reduction. This is an ''armour'' effect.
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'''Full Andabatus Armour''' - Attacks against this gladiator receive a -2 damage reduction. This is an ''armour'' effect.
  
 
===Andabatus Tricks===
 
===Andabatus Tricks===
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'''Scutum''' - Melee attacks against the front facing of the gladiator receive a -1 damage reduction. This is an ''armour'' effect.  
 
'''Scutum''' - Melee attacks against the front facing of the gladiator receive a -1 damage reduction. This is an ''armour'' effect.  
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'''Fully Armoured''' - Attacks against this gladiator receive a -1 damage reduction. This is an ''armour'' effect.
  
 
===Bustuarius Tricks===
 
===Bustuarius Tricks===
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At the start of the battle, if this Bustuarius is in the arena, his school gains +1 point of ''Crowd's Favour''.
 
At the start of the battle, if this Bustuarius is in the arena, his school gains +1 point of ''Crowd's Favour''.
 
* '''In Memoriam'''
 
* '''In Memoriam'''
If during this Battle Round an ally of the Bustuarius was taken out of action (i.e. reduced to 0 Life Points and taken out of the battle), he may choose to lose his current turn altogether to salute the fallen comrade. If he does so, roll a D6 - on a 2+, his school immediately gains an additional +1 point of ''Crowd's Favour''.
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If during this Battle Round an ally of the Bustuarius was taken out of action (i.e. reduced to 0 Life Points and taken out of the battle), he may choose to lose his current turn altogether to salute the fallen comrade. If he does so, roll a D6 - on a 3+, his school immediately gains an additional +1 point of ''Crowd's Favour''.
 
* '''Last Words'''
 
* '''Last Words'''
 
If the Bustuarius is reduced to 0 Life Points, his school immediately gains +1 point of ''Crowd's Favour''.
 
If the Bustuarius is reduced to 0 Life Points, his school immediately gains +1 point of ''Crowd's Favour''.
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If during his previous turn the Bustuarius dealt the final blow (i.e. one that successfully reduces to 0 Life Points and takes them out of the battle) to an enemy gladiator, he may choose to lose his current turn altogether to dedicate the "sacrifice" to the gods and the dead. If he does so, his school immediately gains an additional +1 point of ''Crowd's Favour''.
 
If during his previous turn the Bustuarius dealt the final blow (i.e. one that successfully reduces to 0 Life Points and takes them out of the battle) to an enemy gladiator, he may choose to lose his current turn altogether to dedicate the "sacrifice" to the gods and the dead. If he does so, his school immediately gains an additional +1 point of ''Crowd's Favour''.
 
* '''Tribute'''
 
* '''Tribute'''
At cost of 3 movement points the Bustuarius may make a ''Tribute'' to the beloved dead. If he does so roll a D6. On a roll of 5+ his school immediately gains +1 point of ''Crowd's Favour''.
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At cost of 3 movement points the Bustuarius may make a ''Tribute'' to the beloved dead. If he does so roll a D6. On a roll of 6+ his school immediately gains +1 point of ''Crowd's Favour''.
 
* '''Toe to Toe'''
 
* '''Toe to Toe'''
 
The gladiator may spend 3 movement points to make a melee attack against an adjacent enemy. This is in addition to his normal attacks this round.
 
The gladiator may spend 3 movement points to make a melee attack against an adjacent enemy. This is in addition to his normal attacks this round.
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* '''Move:''' 3
 
* '''Move:''' 3
* '''Attack:''' Big weapon - Roll 5+ to deal 5 damage.
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* '''Attack:''' Double handed weapon - Roll 5+ to deal 5 damage.
 
* '''Life Points:''' 8
 
* '''Life Points:''' 8
  
 
===Hoplomachus Special Rules===
 
===Hoplomachus Special Rules===
  
'''Hoplomachus Armour''' - Any attack that would deal 4 or more damage to the Hoplomachus instead deals 3 damage.
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'''Fully Armoured''' - Attacks against this gladiator receive a -1 damage reduction. This is an ''armour'' effect.  
 
 
'''Hoplite Shield''' - Ranged attacks against the front facing of the Gladiator have a +2 to their to-hit number (e.g. 2+ to hit becomes 4+).
 
  
 
===Hoplomachus Tricks===
 
===Hoplomachus Tricks===

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