Editing Morturi: Light Roles
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'''Fearful''' - Movement into a square adjacent to an enemy costs the Servus +1 movement point (e.g. 2 movement points instead of the usual 1 for open terrain.) This is a ''fear'' effect. | '''Fearful''' - Movement into a square adjacent to an enemy costs the Servus +1 movement point (e.g. 2 movement points instead of the usual 1 for open terrain.) This is a ''fear'' effect. | ||
β | '''Potential''' - In a Campaign game if a Servus character survives one battle during which he | + | '''Potential''' - In a Campaign game if a Servus character survives one battle during which he made at least one successful melee attack or received at least one wound, he is advanced to Novicius, and replaced by a newly generated Novicius gladiator of the same name, but with a new role and stats. A Servus may not be replaced by a non-human Novicius (such as a Fast Beast or Large Beast) but can adopt any other role. |
'''Weakling''' - A Servus receives a -1 penalty to the dice roll on Survival checks. | '''Weakling''' - A Servus receives a -1 penalty to the dice roll on Survival checks. |