Editing Morturi: Light Roles

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'''Fearful''' - Movement into a square adjacent to an enemy costs the Servus +1 movement point (e.g. 2 movement points instead of the usual 1 for open terrain.) This is a ''fear'' effect.
 
'''Fearful''' - Movement into a square adjacent to an enemy costs the Servus +1 movement point (e.g. 2 movement points instead of the usual 1 for open terrain.) This is a ''fear'' effect.
  
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'''Potential''' - In a Campaign game if a Servus character survives one battle during which he dealt the killing blow to an enemy (i.e. dealt the damage that took them out of action), he is advanced to Novicius, and replaced by a newly generated Novicius gladiator of the same name, but with a new role and stats. A Servus may not be replaced by a non-human Novicius (such as a Fast Beast or Large Beast) but can adopt any other role.
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'''Potential''' - In a Campaign game if a Servus character survives one battle during which he made at least one successful melee attack or received at least one wound, he is advanced to Novicius, and replaced by a newly generated Novicius gladiator of the same name, but with a new role and stats. A Servus may not be replaced by a non-human Novicius (such as a Fast Beast or Large Beast) but can adopt any other role.
  
 
'''Weakling''' - A Servus receives a -1 penalty to the dice roll on Survival checks.
 
'''Weakling''' - A Servus receives a -1 penalty to the dice roll on Survival checks.

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