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The Bestiarius is immune to ''Fear'' effects.
 
The Bestiarius is immune to ''Fear'' effects.
 
* '''Light Mobility'''
 
* '''Light Mobility'''
After making any attack against a target, this gladiator may move 1 square for free.
+
After making any attack against a target, move 1 square for free.
 
* '''Slayer'''
 
* '''Slayer'''
 
The Bestiarius gains an additional +1 damage when attacking non-human targets. This stacks with the bonus from ''Hunter''.
 
The Bestiarius gains an additional +1 damage when attacking non-human targets. This stacks with the bonus from ''Hunter''.
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+1 to damage dealt against wounded targets.
 
+1 to damage dealt against wounded targets.
 
* '''Light Mobility'''
 
* '''Light Mobility'''
After making any attack against a target, this gladiator may move 1 square for free. Note that this move does not have to obey the ''Animal Intellect'' rule.
+
After making any attack against a target, move 1 square for free. Note that this move does not have to obey the ''Animal Intellect'' rule.
 
* '''No Escape'''
 
* '''No Escape'''
 
Enemies adjacent to the Fast Beast in his front facing are always treated as being ''entangled''. This is an instant effect that occurs as soon as an enemy meets this condition, regardless of cause. An ''entangled'' gladiator cannot move from his current square, though he can still change his facing. This condition immediately ends if the Fast Beast is no longer adjacent and facing towards that enemy.
 
Enemies adjacent to the Fast Beast in his front facing are always treated as being ''entangled''. This is an instant effect that occurs as soon as an enemy meets this condition, regardless of cause. An ''entangled'' gladiator cannot move from his current square, though he can still change his facing. This condition immediately ends if the Fast Beast is no longer adjacent and facing towards that enemy.
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If the Gallus rolls a "6" on an attack roll, he deals +3 damage with that attack.  
 
If the Gallus rolls a "6" on an attack roll, he deals +3 damage with that attack.  
 
* '''Light Mobility'''
 
* '''Light Mobility'''
After making any attack against a target, this gladiator may move 1 square for free.
+
After making any attack against a target, move 1 square for free.
 
* '''Opportunist'''
 
* '''Opportunist'''
 
When making a non-frontal attack, the Gallus can take any dice roll of "1", and change it to a "6".
 
When making a non-frontal attack, the Gallus can take any dice roll of "1", and change it to a "6".
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If the Laquerius rolls a "6" on an attack roll, he deals +3 damage with that attack.
 
If the Laquerius rolls a "6" on an attack roll, he deals +3 damage with that attack.
 
* '''Light Mobility'''
 
* '''Light Mobility'''
After making any attack against a target, this gladiator may move 1 square for free.
+
After making any attack against a target, move 1 square for free.
 
* '''No escape'''
 
* '''No escape'''
 
Enemies adjacent to the Laquerius in his front facing are always treated as being ''entangled''. This is an instant effect that occurs as soon as an enemy meets this condition, regardless of cause. An ''entangled'' gladiator cannot move from his current square, though he can still change his facing. This condition immediately ends if the Laquerius is no longer adjacent and facing towards that enemy.
 
Enemies adjacent to the Laquerius in his front facing are always treated as being ''entangled''. This is an instant effect that occurs as soon as an enemy meets this condition, regardless of cause. An ''entangled'' gladiator cannot move from his current square, though he can still change his facing. This condition immediately ends if the Laquerius is no longer adjacent and facing towards that enemy.
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At the start of the battle, if this Praegenarius is in the arena, his school gains +1 point of ''Crowd's Favour''.
 
At the start of the battle, if this Praegenarius is in the arena, his school gains +1 point of ''Crowd's Favour''.
 
* '''Light Mobility'''
 
* '''Light Mobility'''
After making any attack against a target, this gladiator may move 1 square for free.
+
After making any attack against a target, move 1 square for free.
 
* '''Performance'''
 
* '''Performance'''
 
At cost of 4 movement points the Praegenarius may engage in ''performance''. If he does so roll a D6. On a roll of 4+ his school immediately gains +1 point of ''Crowd's Favour''.
 
At cost of 4 movement points the Praegenarius may engage in ''performance''. If he does so roll a D6. On a roll of 4+ his school immediately gains +1 point of ''Crowd's Favour''.
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The Sagittarius' ranged archery attack ignores damage reduction from ''Armour'' bonuses.
 
The Sagittarius' ranged archery attack ignores damage reduction from ''Armour'' bonuses.
 
* '''Light Mobility'''
 
* '''Light Mobility'''
After making any attack against a target, this gladiator may move 1 square for free.
+
After making any attack against a target, move 1 square for free.
 
* '''Point blank shot'''
 
* '''Point blank shot'''
 
The Sagittarius' ranged archery attack can now be made against enemies adjacent to him.
 
The Sagittarius' ranged archery attack can now be made against enemies adjacent to him.

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