Editing Morturi: Medium Roles

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 97: Line 97:
 
* '''Combat Control'''
 
* '''Combat Control'''
 
Any enemy gladiator moving out of a square adjacent to this gladiator must spend +1 movement point for that square of movement.
 
Any enemy gladiator moving out of a square adjacent to this gladiator must spend +1 movement point for that square of movement.
 +
* '''Determination'''
 +
If an attack reduces the Murmillo to ''exactly'' 0 Life Points, roll a D6. On a roll of 4+, the Murmillo immediately regains 1 Life Point.
 
* '''Execute'''
 
* '''Execute'''
 
If the Murmillo rolls a "6" on a damaging attack roll, he deals +3 damage.  
 
If the Murmillo rolls a "6" on a damaging attack roll, he deals +3 damage.  
 
*  '''Everyone Loves Murmillos!'''
 
*  '''Everyone Loves Murmillos!'''
 
At the start of the battle, if this Murmillo is in the arena, his school gains +1 point of ''Crowd's Favour''.  
 
At the start of the battle, if this Murmillo is in the arena, his school gains +1 point of ''Crowd's Favour''.  
βˆ’
* '''Last Words'''
 
βˆ’
If the Murmillo is reduced to 0 Life Points, his school immediately gains +1 point of ''Crowd's Favour''.
 
 
* '''Shield Slam'''
 
* '''Shield Slam'''
 
The gladiator can choose to use this ability instead of an ordinary melee attack. ''Shield Slam'' hits on a 4+, deals 1 damage and the target is knocked ''prone''. All attacks against a ''prone'' target count as being made against his rear facing, regardless of which way the gladiator is facing. A ''prone'' target cannot turn-to-face as a reaction. Also, a ''prone'' target cannot make attacks. A ''prone'' gladiator can stand up from ''prone'' by spending 3 movement points.  
 
The gladiator can choose to use this ability instead of an ordinary melee attack. ''Shield Slam'' hits on a 4+, deals 1 damage and the target is knocked ''prone''. All attacks against a ''prone'' target count as being made against his rear facing, regardless of which way the gladiator is facing. A ''prone'' target cannot turn-to-face as a reaction. Also, a ''prone'' target cannot make attacks. A ''prone'' gladiator can stand up from ''prone'' by spending 3 movement points.  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)