Editing Morturi: Medium Roles

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Enemies adjacent to the Retarius in his front facing are always treated as being ''entangled''. This is an instant effect that occurs as soon as an enemy meets this condition, regardless of cause. An ''entangled'' gladiator cannot move from his current square, though he can still change his facing. This condition immediately ends if the Retarius is no longer adjacent and facing towards that enemy.
 
Enemies adjacent to the Retarius in his front facing are always treated as being ''entangled''. This is an instant effect that occurs as soon as an enemy meets this condition, regardless of cause. An ''entangled'' gladiator cannot move from his current square, though he can still change his facing. This condition immediately ends if the Retarius is no longer adjacent and facing towards that enemy.
 
* '''Secutor Enmity'''
 
* '''Secutor Enmity'''
βˆ’
Against ''Secutors'', the ''Retarius'' rolls 2D6 to attack, and picks the higher dice to use as his attack roll. The other dice is set aside and not used. Also, when a ''Secutor'' attacks this ''Retarius'', he must roll 2D6 to attack, and use the lower roll. If the opposing Secutor has the Retarius Enmity trick, the two tricks cancel each other out and have no effect.
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Against ''Secutors'', the Retarius rolls 2D6 to attack, and picks one of the dice to use as his attack roll. The other dice is set aside and not used.
 
* '''Takedown'''
 
* '''Takedown'''
 
If the Retarius hits with a melee attack with a roll of "6", his target is knocked ''prone''. All attacks against a ''prone'' target count as being made against his rear facing, regardless of which way the gladiator is facing. A ''prone'' target cannot turn-to-face as a reaction. Also, a ''prone'' target cannot make attacks. A ''prone'' gladiator can stand up from ''prone'' by spending 3 movement points.  
 
If the Retarius hits with a melee attack with a roll of "6", his target is knocked ''prone''. All attacks against a ''prone'' target count as being made against his rear facing, regardless of which way the gladiator is facing. A ''prone'' target cannot turn-to-face as a reaction. Also, a ''prone'' target cannot make attacks. A ''prone'' gladiator can stand up from ''prone'' by spending 3 movement points.  

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