Morturi: Orcs

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Morturi Te Salutant: Main Page -> Morturi: Factions -> Morturi: Orcs

Berserker

  • Class: Medium
  • Move: 5
  • Attack: Double handed weapon - Roll 5+ to deal 5 damage.
  • Life Points: 8

Berserker Special Rules

Rage - Because they are bloodthirsty, orcs are ever eager to close the distance with the enemy. On its turn, an orc must move towards the nearest opponent by the most direct route possible (Lanista selects if two equidistant choices). An orc adjacent to one or more opponents must stay in the square it is in and attack one of those opponents.

Berserker

Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks.

  • Berserker Courage

The berserker is immune to Fear effects.

  • Combat Control

Any enemy gladiator moving out of a square adjacent to this gladiator must spend +1 movement point for that square of movement.

  • Frenzy

The berserker may spend 4 movement points to make a melee attack against an adjacent enemy. This is on addition to his normal attacks this round.

  • Will to Live

The gladiator receives a +1 bonus to the dice roll on Survival checks.