Editing Morturi: Rules of Conflict
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 161: | Line 161: | ||
The arena may include areas of raised terrain, such as small hillocks, crates and the like. These will normally be modelled or indicated by the Imperator player when he sets up the battle. These can be moved onto freely. | The arena may include areas of raised terrain, such as small hillocks, crates and the like. These will normally be modelled or indicated by the Imperator player when he sets up the battle. These can be moved onto freely. | ||
β | * '''Height Advantage''' - An attack from higher ground gains a +1 damage bonus. An area of raised terrain blocks line of sight from any attacks that crosses it from lower terrain to lower terrain, but does not block line of sight into itself, other raised terrain squares or from attacks originating from any other raised | + | * '''Height Advantage''' - An attack from higher ground gains a +1 damage bonus. An area of raised terrain blocks line of sight from any attacks that crosses it from lower terrain to lower terrain, but does not block line of sight into itself, other raised terrain squares or from attacks originating from any other raised terran. |
β | |||
===Difficult Terrain=== | ===Difficult Terrain=== | ||