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By default it costs 1 movement point to move to an adjacent empty square. ''Morturi Te Salutant'' is played on a square grid, and an adjacent square is defined as one of the '''four squares''' which shares a border with the current square. Note that diagonal movement is not permitted, and '''diagonal squares are not considered to be adjacent'''. A Gladiator can only move into an empty square - he cannot move into a square occupied by an ally, an enemy or a solid obstacle (such as the walls of the arena).
 
By default it costs 1 movement point to move to an adjacent empty square. ''Morturi Te Salutant'' is played on a square grid, and an adjacent square is defined as one of the '''four squares''' which shares a border with the current square. Note that diagonal movement is not permitted, and '''diagonal squares are not considered to be adjacent'''. A Gladiator can only move into an empty square - he cannot move into a square occupied by an ally, an enemy or a solid obstacle (such as the walls of the arena).
  
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Cost in movement may be increased by certain effects, such as certain gladiator tricks and terrain (see ''Terrain'' section below). Note that these movement cost increases are cumulative, so with multiple imposed conditions it might cost 3+ movement points for just one square of movement!
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Cost in movement may be increased by certain effects, such as certain gladiator tricks and terrain (see ''Terrain'' section below). Note that these costs are cumulative, so with multiple imposed conditions it might cost 3+ movement points for just one square of movement!
  
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At all times, a Gladiator must be facing towards one of the four adjacent squares. At any time during his own turn, as many times as he likes, a Gladiator may turn to face a different adjacent square.
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At any time, a Gladiator must be facing towards one of the four adjacent squares. At any time during his own turn, as many times as he likes, a Gladiator may turn to face a different adjacent square.
  
 
Note that some '''tricks''' will allow a Gladiator to do other things with his movement points other than move squares. For example, the Trick ''"Toe To Toe"'' has the text ''"The gladiator may spend 3 movement points to make a melee attack against an adjacent enemy. This is on addition to his normal attacks this round."'' These actions are carried out and fully resolved during the movement phase.
 
Note that some '''tricks''' will allow a Gladiator to do other things with his movement points other than move squares. For example, the Trick ''"Toe To Toe"'' has the text ''"The gladiator may spend 3 movement points to make a melee attack against an adjacent enemy. This is on addition to his normal attacks this round."'' These actions are carried out and fully resolved during the movement phase.

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