Editing Morturi: Rules of Conflict

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 187: Line 187:
  
 
A ranged attack may be used up to its maximum range. To count range, count the most direct route possible as if you were moving to that target. For example, for a range of 4 squares, you could target an enemy that is 4 squares away in a straight line, or 3 squares away and 1 across, or 2 squares away and 2 across.
 
A ranged attack may be used up to its maximum range. To count range, count the most direct route possible as if you were moving to that target. For example, for a range of 4 squares, you could target an enemy that is 4 squares away in a straight line, or 3 squares away and 1 across, or 2 squares away and 2 across.
βˆ’
 
βˆ’
Ranged attacks attack a target's front, flank or rear facing depending on the 90 degree arc from which they originate (with attacks directly along the "diagnonals" counting as flank attacks) and the target can make a turn-to-face reaction as normal, if able.
 
  
 
===Line of sight===
 
===Line of sight===

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)