Editing Morturi: The Legions
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=Funditores Auxilliary= | =Funditores Auxilliary= | ||
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* '''Class:''' Light | * '''Class:''' Light | ||
* '''Move:''' 5 | * '''Move:''' 5 | ||
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===Funditores Auxilliary Special Rules=== | ===Funditores Auxilliary Special Rules=== | ||
− | ''' | + | '''Funda (sling)''' - At the start of his turn the Auxilliry may choose to reduce his Move to 0. If he does so, he gains a ''"Funda"'' ranged attack option for that turn (which may be used instead of his normal melee attack). His ranged attack hits on a 2+ to deal 2 damage, and can be made at a distance of up to 4 squares. He may not use his ranged attack against enemies adjacent to him. |
===Funditores Auxilliary Tricks=== | ===Funditores Auxilliary Tricks=== | ||
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Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks. | Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks. | ||
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* '''Will to Live''' | * '''Will to Live''' | ||
The gladiator receives a +1 bonus to the dice roll on Survival checks. | The gladiator receives a +1 bonus to the dice roll on Survival checks. | ||
=Centurion= | =Centurion= | ||
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* '''Class:''' Medium | * '''Class:''' Medium | ||
* '''Move:''' 4 | * '''Move:''' 4 | ||
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''Orders''. All allied Legionnaires in this battle are immune to forced movement effects and fear effects for the remainder of the battle round. | ''Orders''. All allied Legionnaires in this battle are immune to forced movement effects and fear effects for the remainder of the battle round. | ||
* '''"Volley fire!"''' | * '''"Volley fire!"''' | ||
− | ''Orders''. All allied Legionnaires with the ''Fling Dart'' trick may immediately make their ''Fling Dart | + | ''Orders''. All allied Legionnaires with the ''Fling Dart'' trick may immediately make their ''Fling Dart'' attack for free. |
* '''Will to Live''' | * '''Will to Live''' | ||
The gladiator receives a +1 bonus to the dice roll on Survival checks. | The gladiator receives a +1 bonus to the dice roll on Survival checks. | ||
=Legionnaire= | =Legionnaire= | ||
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* '''Class:''' Medium | * '''Class:''' Medium | ||
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Any enemy gladiator moving out of a square adjacent to this gladiator must spend +1 movement point for that square of movement. | Any enemy gladiator moving out of a square adjacent to this gladiator must spend +1 movement point for that square of movement. | ||
* '''Co-ordinated Action''' | * '''Co-ordinated Action''' | ||
− | On his turn, the Legionnaire can choose not to act at all, instead naming | + | On his turn, the Legionnaire can choose not to act at all, instead naming another Gladiator from the ''Legions'' faction who has not yet acted this Battle Turn. Immediately after that Gladiator acts, this Legionnaire gets a free full turn. |
* '''Fling Dart''' | * '''Fling Dart''' | ||
Instead of making a melee attack, the Legionnaire may fling a dart. This is a ranged attack with a range of 3 squares, that hits on a 4+ and deals 1 point of damage. It may not be used against an adjacent enemy. | Instead of making a melee attack, the Legionnaire may fling a dart. This is a ranged attack with a range of 3 squares, that hits on a 4+ and deals 1 point of damage. It may not be used against an adjacent enemy. | ||
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===Optio Tricks=== | ===Optio Tricks=== | ||
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Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks. | Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks. |