Difference between revisions of "Morturi: The Legions"

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(Optio Tricks)
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Any enemy gladiator moving out of a square adjacent to this gladiator must spend +1 movement point for that square of movement.
 
Any enemy gladiator moving out of a square adjacent to this gladiator must spend +1 movement point for that square of movement.
 
* '''Command Training'''
 
* '''Command Training'''
At cost of 4 movement points, the Officer can nominate one Legionnaire ally within 6 squares. That ally may make a free melee attack against an enemy adjacent to him.
+
At cost of 4 movement points, the Optio can nominate one Legionnaire ally within 6 squares. That ally may make a free melee attack against an enemy adjacent to him.
 
* '''Leadership'''
 
* '''Leadership'''
 
All Legionnaires from the Legion faction in this battle are immune to ''Fear'' effects.
 
All Legionnaires from the Legion faction in this battle are immune to ''Fear'' effects.

Revision as of 11:10, 26 October 2009

Morturi Te Salutant: Main Page -> Morturi: Factions -> Morturi: The Legions

Legionnaire

  • Move: 4
  • Attack: Gladius - Roll 4+ to deal 4 damage.
  • Life Points: 8

Legionnaire Special Rules

Scutum - Melee attacks against the front facing of the Legionnaire receive a -1 damage reduction. This is an armour effect.

Fully Armoured - Attacks against the Legionnaire receive a -1 damage reduction. This is an armour effect.

Legionnaire Tricks

Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks.

  • Combat Control

Any enemy gladiator moving out of a square adjacent to this gladiator must spend +1 movement point for that square of movement.

  • Co-ordinated Action

On his turn, the Legionnaire can choose not to act at all, instead naming another Gladiator from the Legions faction who has not yet acted this Battle Turn. Immediately after that Gladiator acts, this Legionnaire gets a free full turn.

  • Fling Dart

Instead of making a melee attack, the Legionnaire may fling a dart. This is a ranged attack with a range of 3 squares, that hits on a 4+ and deals 1 point of damage.

  • Military Training

The Legionnaire may spend 4 movement points to gain +1 damage for the rest of the current turn.

  • Shield Tactics

If this Legionnaire is adjacent to at least one ally who also has the Shield Tactics trick, he is immune to all ranged attacks.

  • Warrior Disicipline

Any attack roll against this gladiator that rolls "2" or less automatically misses.

  • Will to Live

The gladiator receives a +1 bonus to the dice roll on Survival checks.

Optio

  • Move: 4
  • Attack: Gladius - Roll 4+ to deal 4 damage.
  • Life Points: 8

Optio Special Rules

Scutum - Melee attacks against the front facing of the Legionnaire receive a -1 damage reduction. This is an armour effect.

Fully Armoured - Attacks against the Legionnaire receive a -1 damage reduction. This is an armour effect.

Optio Tricks

Novicius Gladiators have 0 tricks. Palus Gladiators select 3 tricks. Primus Palus Gladiators gain all 7 tricks.

  • Combat Control

Any enemy gladiator moving out of a square adjacent to this gladiator must spend +1 movement point for that square of movement.

  • Command Training

At cost of 4 movement points, the Optio can nominate one Legionnaire ally within 6 squares. That ally may make a free melee attack against an enemy adjacent to him.

  • Leadership

All Legionnaires from the Legion faction in this battle are immune to Fear effects.

  • Military Training

The Legionnaire may spend 4 movement points to gain +1 damage for the rest of the current turn.

  • Shield Tactics

If this Optio is adjacent to at least one ally who also has the Shield Tactics trick, he is immune to all ranged attacks.

  • Warrior Disicipline

Any attack roll against this gladiator that rolls "2" or less automatically misses.

  • Will to Live

The gladiator receives a +1 bonus to the dice roll on Survival checks.