Difference between revisions of "Mr Town"

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(Created page with "= Nicholas Daly (Mr Town) = Concept: Avid buerocrat Player: Maledicta Virtue: Efficient Vice: Controlling Incarnation: Pseudopomp Agenda: none == Attributes == Mental: In...")
 
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Concept: Avid buerocrat
 
Concept: Avid buerocrat
 +
 
Player: Maledicta
 
Player: Maledicta
 +
 
Virtue: Efficient
 
Virtue: Efficient
 +
 
Vice: Controlling
 
Vice: Controlling
Incarnation: Pseudopomp
+
 
 +
Incarnation: Psychopomp
 +
 
 
Agenda: none
 
Agenda: none
  
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Mental:  Intelligence 3, Wits 3, Resolve 2
 
Mental:  Intelligence 3, Wits 3, Resolve 2
 +
 
Physical: Strength 2, Dexterity 2, Stamina 2
 
Physical: Strength 2, Dexterity 2, Stamina 2
 +
 
Social:  Presence 2, Manipulation 2, Composure 3
 
Social:  Presence 2, Manipulation 2, Composure 3
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 +
== Skills ==
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 +
Mental:  Academics 3 (Law), Computer 2, Investigation 2, Occult 1, Politics 3 (Bureaucracy, Local Politics)
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Physical: Larceny 1, Stealth 3 (Moving Quietly - Cover-threatening)
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Social:  Empathy 1, Persuasion 2, Socialize 2, Subterfuge 2
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== Merits ==
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Good Time Management 1
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Suborned Infrastructure 3
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== Cover Merits ==
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Contacts 2
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Professional Training 2
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Resources 2
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Safe Place 1
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Striking Looks 1
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== Demonic Form Abilities ==
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Inhuman Intelligence
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Advanced Optics
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Radio Suite
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Clairvoyant Sight
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Electric Jolt
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Urban Fluidity
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Dataform
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== Embeds ==
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Common Misconception
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Diversion
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Efficiency
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Password Entropy
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== Other Traits ==
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Primum 1
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Willpower 5 [x][ ][ ][ ][ ]
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Aether 10 [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]
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Size 5
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Speed 9
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Defense 2
 +
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Armor 0
 +
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Initiative Mod 5

Revision as of 08:29, 19 May 2019

Nicholas Daly (Mr Town)

Concept: Avid buerocrat

Player: Maledicta

Virtue: Efficient

Vice: Controlling

Incarnation: Psychopomp

Agenda: none

Attributes

Mental: Intelligence 3, Wits 3, Resolve 2

Physical: Strength 2, Dexterity 2, Stamina 2

Social: Presence 2, Manipulation 2, Composure 3

Skills

Mental: Academics 3 (Law), Computer 2, Investigation 2, Occult 1, Politics 3 (Bureaucracy, Local Politics)

Physical: Larceny 1, Stealth 3 (Moving Quietly - Cover-threatening)

Social: Empathy 1, Persuasion 2, Socialize 2, Subterfuge 2

Merits

Good Time Management 1

Suborned Infrastructure 3

Cover Merits

Contacts 2

Professional Training 2

Resources 2

Safe Place 1

Striking Looks 1

Demonic Form Abilities

Inhuman Intelligence

Advanced Optics

Radio Suite

Clairvoyant Sight

Electric Jolt

Urban Fluidity

Dataform

Embeds

Common Misconception

Diversion

Efficiency

Password Entropy

Other Traits

Primum 1

Willpower 5 [x][ ][ ][ ][ ]

Aether 10 [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]


Size 5

Speed 9

Defense 2

Armor 0

Initiative Mod 5