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* There is a skill called magic and placing it in your skill pyramid unlocks the ability to do magic.  
 
* There is a skill called magic and placing it in your skill pyramid unlocks the ability to do magic.  
* Magic skill gives an element starting at rank +1 and every 3 after that (+1,+4,+7 ect) and each point of refresh gives you 2 extra elements.
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* Unlocking magic gives a magical element to work with and more can be bought with refresh.  
 
* To do something with magic requires a Magic roll with the difficult the same as achieving the same effect without magic.  
 
* To do something with magic requires a Magic roll with the difficult the same as achieving the same effect without magic.  
 
* The magical elements are the ones listed with the races plus healing or the list of disciplines from the High fantasy magic list. A simplified version of this list is below.
 
* The magical elements are the ones listed with the races plus healing or the list of disciplines from the High fantasy magic list. A simplified version of this list is below.
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===Magic stress/MP===
 
===Magic stress/MP===
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[https://fate-srd.com/odds-ends/high-fantasy-magic#air Inspiration]
 
[https://fate-srd.com/odds-ends/high-fantasy-magic#air Inspiration]
  
The elements can be divided into two ways of grouping the first is the simple physical, racial and Ephemeral groups and is as follows.  
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The elements can be divided into two ways of grouping the first is physical, racial and Ephemeral and is as follows.  
 
 
====Simple Groupings====
 
  
 
'''Physical elements'''
 
'''Physical elements'''
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*Mind
 
*Mind
 
*Healing/life
 
*Healing/life
 
  
 
The second break down is the fundamental trios which is a more complex system based on fundamental aspects of reality that the elements relate to and are as follows  
 
The second break down is the fundamental trios which is a more complex system based on fundamental aspects of reality that the elements relate to and are as follows  
 
==== Fundamental Groupings====
 
  
 
'''The Trio of Truth'''   
 
'''The Trio of Truth'''   
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Now illusion and sights relation to truth are simple Illusion is hiding and creating false truth and sight is the ability to see truths. Fire's relation to truth is more symbolic, fire burns both barriers to truth and evidence of truth, It warms like comforting facts and hurts like a hash thoughtless truth.
 
Now illusion and sights relation to truth are simple Illusion is hiding and creating false truth and sight is the ability to see truths. Fire's relation to truth is more symbolic, fire burns both barriers to truth and evidence of truth, It warms like comforting facts and hurts like a hash thoughtless truth.
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'''The Trio of Equilibrium'''  
 
'''The Trio of Equilibrium'''  
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|-
 
|-
 
|}
 
|}
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==Creature and character templates==
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===Wolves===
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'''Aspects''': ravenous wolf,
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'''Aspects''': Pack Hunter of the forest
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+2 Athletics
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+1 Fight investigation
  
 
= Running the game =
 
= Running the game =
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==[[Mythic_Fate_JRPG/CurrentCombat|Current Combat]]==
 
==[[Mythic_Fate_JRPG/CurrentCombat|Current Combat]]==
==[[Mythic_Fate_-_Enemies|Creature and Character Stats]]==
 
  
 
==Dungeons and Wilderness==
 
==Dungeons and Wilderness==

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