Difference between revisions of "Mythic Fate A JRPG"
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Magic work based on the following 4 ideas | Magic work based on the following 4 ideas | ||
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− | + | * There is a skill called magic and taking ranks in it unlocks the ability to do magic. | |
− | + | * Unlocking magic gives a magical element to work with and more can be bought with refresh. | |
− | + | * To do something with magic requires a Magic roll with the difficult the same as dealing with it with out magic. | |
+ | * The magical elements are the ones listed with the races plus healing or the list of disciplines from the High fantasy magic list. | ||
=== Summons === | === Summons === |
Revision as of 11:54, 4 December 2018
Contents
Indroduction
This is the Wiki page for the Mythic fate A JRPG, A Jrpg inspired play by post game ran using Fate core and Mythic the GM emulation system
System
Skills
Default Skill list with the following 2 changes
- Drive changed to ride
- Addition of Magic skill
Magic
Magic work based on the following 4 ideas
- There is a skill called magic and taking ranks in it unlocks the ability to do magic.
- Unlocking magic gives a magical element to work with and more can be bought with refresh.
- To do something with magic requires a Magic roll with the difficult the same as dealing with it with out magic.
- The magical elements are the ones listed with the races plus healing or the list of disciplines from the High fantasy magic list.
Summons
Gaining a summon costs an aspect and is build as a Supporting NPC with the following traits
- high concept, a trouble, one more aspect
- One stunt
- 1 good skill 1 fair skill and 2 average skills
- 2 + relevant skill stress boxes
- 1 mild and 1 moderate consequence
Setting
Reserved for setting information
Characters
Players
- Hammel Playing Alkyne
- Herodarwion playing Rassra Trasrell
- Storynow playing Ileana Basarab