NWoD Fantasy:arcane order spells

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Back to The Arcane Order.

Arcane Order Spell-List

Level

Spell

Effect

Dart

Minor magical dart bypasses defenses to damage target

Daze

Stuns a target for a limited duration

Detect Magic

Allows a caster to detect any magical aura

Endure Elements

Wards against hash weather conditions

Ghost Hand

Magical force can move small objects around

Light

Creates a small magical light that shines like a torch

Magic Mark

Place a permanent magical marking upon any surface

Meditate

Enter a dreamless trance-like state

Message

Send a telepathic message to a distant ally

Prestidigitation

Performs minor tricks and feats of magic

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Bolt

Shoots a bolt of fire, ice, acid, or electricity

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Charm

Enchants a subjects mind into believing you as a close friend

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Fan of Fire

Shoots a arc of flame from the caster's fingertips

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Knock

Magically opens most mundane and magical locks

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Lesser Illusion

Creates a silent and inanimate illusion

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Levitate

Allows the mage to float at a low speed

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Magic Shield

Magical shield protects the caster

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Mend

Magically repairs damaged objects

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Counterspell

Allows the caster to block or diffuse an enemies spell

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Fireball

Creates a small ball of fire that explodes upon impact

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Flight

Allows the caster to fly overland at speed

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Force Wall

Creates a near-impenetrable wall of force

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Greater Illusion

Creates a moving illusion with sound

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Invisibility

Allows the caster to completely disappear from view

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Jump

The caster jumps a short distance via teleport

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Lightning Bolt

Shoots a bolt of lightning from the caster's hand

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Stone Skin

The caster's skin turns to stone absorbing damage

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Arcane Fortress

Creates a magical dwelling that provides food, shelter, and service

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Chain Lightning

Creates a bolt of lightning that arcs from target to target

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Control Element

Allows control over an amount of water, fire, wind, or earth.

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Disintegrate

Ray of green energy ignores armor and durability

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Force Cage

Creates a cage of force that traps any inside

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Seeing

Grants the mage a greater sight that has various benefits

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Stunning

Magically stuns the target preventing them from taking any action

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Telekinesis

Lift and hurl object with tremendous force

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Teleport

Easily travel great distances provided you know the location

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Transform

The caster changes into a more physical avatar of magic

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Trap

Suspends a spell in time to be unleashed as a trap

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Walking Guardian

Summons a fighting automaton ready for battle

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Control Weather

Gives the caster complete control over weather in an area

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Meteor Storm

Fiery boulders hail down from the heavens exploding on impact

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Precognition

Lets the caster see a short period of time into the future

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Spell Armor

Gives the caster a protective shield from enemy spells

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Teleport, Greater

As teleport, but all those in spell radius are brought along

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Time Stop

Allows the caster limited control over time itself

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Wish

The caster channels her power to perform an impossible feat