Difference between revisions of "NYSRPG:Abilities"

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(Social)
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===Social===
 
===Social===
  
*Argue
+
*Persuade
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**Argue
 
**Diplomacy
 
**Diplomacy
 
**Bluff
 
**Bluff

Revision as of 14:56, 1 June 2013

In nys, abilities are everything that the character knows, like fighting with a sword or decrypting an arcane glyph, and everything the character is capable to do, like climbing a mountain or balancing on a tightrope.

Abilities can be learnt and further improved as the character gets more experienced.

Ability versus Technique

Techniques are sub-abilities that a character can learn to improve the effect of an ability in a specific situation. Examples: Bow is an ability. Long Range Shooting, Fast Reload and Multi-shot are techniques.

Categories

To make the abilities list easier to write and to read, i'll divide it into the same categories as the challenges.

Combat

  • Unarmed
    • Brawling
    • Grappling
    • Striking
  • Melee
    • Axe/Mace
    • Dagger
    • Polearm
    • Sword
    • Two-handed Weapons
  • Ranged
    • Bolas
    • Bow
    • Crossbow
    • Javelin
    • Sling
  • Defense
    • Block
    • Dodge
    • Parry
  • Spell
    • Blessing
    • Hex
    • Magic Missiles
    • Spell Shield

Adventure

  • Athletics
    • Acrobatics
    • Climbing
    • Hiking
    • Lifting
    • Running
    • Swimming
  • Thievery
    • Pickpocket
    • Stealth
    • Traps
  • Survival
    • Cooking
    • Firemaking
    • First Aid
    • Hunting

Social

  • Persuade
    • Argue
    • Diplomacy
    • Bluff
    • Bargain
    • Torture
    • Interrogation
  • Influence
    • Seduce
    • Leadership
    • Soothe
    • Provoke
    • Intimidation
  • Passive
    • Empathy

Intellectual

  • Occupation
    • Artist
    • Carpenter
    • Cleric
    • Jeweler
    • Leatherworker
    • Lumberjack
    • Mason
    • Smith
  • Knowledge
    • Animals
    • Arcane
    • Heraldry
    • Herbs
    • Language
    • Religion