|
|
Line 1: |
Line 1: |
− | [[Category:NYSRPG]]
| |
− | In [[NYSRPG:Main_Page|nys]], attributes are immutable traits inherent to the character and represent his/her potential.
| |
| | | |
− | ==Possibilities==
| |
− |
| |
− | There are many possible attributes for an RPG system:
| |
− |
| |
− | *Strength (Arms/Legs)
| |
− | *Health (Poison and Diseases)
| |
− | *Agility (Dodge/Balance)
| |
− | *Dexterity (Hand-eye Coordination)
| |
− | *Influence (Intimidation, Bluff, Diplomacy, Leadership)
| |
− | *Beauty
| |
− | *Resistance (Marathon)
| |
− | *Intelligence
| |
− | *Memory
| |
− | *Will
| |
− | *Magery
| |
− | *Charisma
| |
− | *Alertness
| |
− | *Senses
| |
− | *Empathy
| |
− | *Self-control
| |
− | *Intuition
| |
− | *ESP
| |
− |
| |
− | ==Simplifications==
| |
− |
| |
− | As you can see, some of these can, and should be, condensed. For example:
| |
− |
| |
− | *Health + Resistance = Vitality
| |
− | *Intelligence + Memory = Intellect
| |
− | *Alertness + Senses + (possibly)Empathy = Perception
| |
− | *Will + Self-control = Will
| |
− |
| |
− | While others are situational, and can be put aside:
| |
− |
| |
− | *Magery and ESP (not every character has supernatural powers)
| |
− | *Beauty (note that while everyone has a Beauty score, most of the time it doesn't matter)
| |
− |
| |
− | ==Choices==
| |
− |
| |
− | The main goal when choosing a set of attributes is to provide one that's balanced, a character with "Vitality-13" has the same power of another with "Intellect-13". While it's impossible to fully describe a person with 10-20 numbers, this set should contain at least sufficient information to run a typical fantasy campaign.
| |
− |
| |
− | ===List Candidate===
| |
− |
| |
− | *Strength
| |
− | *Vitality
| |
− | *Dexterity
| |
− | *Perception
| |
− | *Intellect
| |
− | *Presence
| |
− |
| |
− | ===Issues===
| |
− |
| |
− | *Are jumping, running, and other leg exercises included in Strength? Should I put them under Vitality?
| |
− | *Presence covers all forms of social interaction and also the character's willpower. Should I split it into Charisma and Resolution?
| |
− | *Nys won't have an Agility attribute. Which "Agility abilities" should become Dexterity abilities, which should be Perception abilities?
| |
− | *Hit Points come from Vitality alone? Or Strength+Vitality?
| |
− | *Mana?
| |