Difference between revisions of "NYSRPG:Attributes"

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[[Category:NYSRPG]]
 
In [[NYSRPG:Main_Page|nys]], attributes are immutable traits inherent to the character and represent his/her potential.
 
  
==Possibilities==
 
 
There are many possible attributes for an RPG system:
 
 
*Strength (Arms/Legs)
 
*Health (Poison and Diseases)
 
*Agility (Dodge/Balance)
 
*Dexterity (Hand-eye Coordination)
 
*Influence (Intimidation, Bluff, Diplomacy, Leadership)
 
*Beauty
 
*Resistance (Marathon)
 
*Intelligence
 
*Memory
 
*Will
 
*Magery
 
*Charisma
 
*Alertness
 
*Senses
 
*Empathy
 
*Self-control
 
*Intuition
 
*ESP
 
 
==Simplifications==
 
 
As you can see, some of these can, and should be, condensed. For example:
 
 
*Health + Resistance = Vitality
 
*Intelligence + Memory = Intellect
 
*Alertness + Senses + (possibly)Empathy = Perception
 
*Will + Self-control = Will
 
 
While others are situational, and can be put aside:
 
 
*Magery and ESP (not every character has supernatural powers)
 
*Beauty (note that while everyone has a Beauty score, most of the time it doesn't matter)
 
 
==Choices==
 
 
The main goal when choosing a set of attributes is to provide one that's balanced, a character with "Vitality-13" has the same power of another with "Intellect-13". While it's impossible to fully describe a person with 10-20 numbers, this set should contain at least sufficient information to run a typical fantasy campaign.
 
 
===List Candidate===
 
 
*Strength
 
*Vitality
 
*Dexterity
 
*Perception
 
*Intellect
 
*Presence
 
 
===Issues===
 
 
*Are jumping, running, and other leg exercises included in Strength? Should I put them under Vitality?
 
*Presence covers all forms of social interaction and also the character's willpower. Should I split it into Charisma and Resolution?
 
*Nys won't have an Agility attribute. Which "Agility abilities" should become Dexterity abilities, which should be Perception abilities?
 
*Hit Points come from Vitality alone? Or Strength+Vitality?
 
*Mana?
 

Latest revision as of 21:13, 30 May 2015