Difference between revisions of "NYSRPG:Magic"

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Line 10: Line 10:
 
*Spirits
 
*Spirits
 
*Artifacts
 
*Artifacts
 +
 +
==Effects==
 +
Different types of magic spells:
 +
*Elemental Creation
 +
*Telekinesis
 +
*Telepathy
 +
*Body Augment
 +
*Hex
 +
*Blessing
 +
*Enchant Item
 +
*Counterspell
 +
*Magic Detection
 +
*Force Field
 +
*Life Leech
 +
*Mind Control
 +
*Object Creation
 +
*ESP
 +
*Golem
 +
*Heal
 +
*Magic Missiles
 +
*Forest Control
 +
*Weather Control
 +
*Time Control
 +
*Animal Control
 +
*Death
 +
 +
==Categories==
 +
*Action
 +
**Fireball
 +
**Life Leech
 +
**Heal
 +
**Magic Missiles
 +
**Death
 +
**Counterspell
 +
*Creation
 +
**Golem
 +
**Force Field
 +
**Blessing
 +
**Hex
 +
**Object Creation
 +
**Enchant Item
 +
*Control
 +
**Mind Control
 +
**Weather Control
 +
**Time Control
 +
**Animal Control
 +
**Forest Control

Revision as of 17:33, 24 June 2013

Placeholder page for the Magic System in nys.

Sources

Sources of magical power:

  • Elements
  • Deities
  • Will
  • Aether
  • Spirits
  • Artifacts

Effects

Different types of magic spells:

  • Elemental Creation
  • Telekinesis
  • Telepathy
  • Body Augment
  • Hex
  • Blessing
  • Enchant Item
  • Counterspell
  • Magic Detection
  • Force Field
  • Life Leech
  • Mind Control
  • Object Creation
  • ESP
  • Golem
  • Heal
  • Magic Missiles
  • Forest Control
  • Weather Control
  • Time Control
  • Animal Control
  • Death

Categories

  • Action
    • Fireball
    • Life Leech
    • Heal
    • Magic Missiles
    • Death
    • Counterspell
  • Creation
    • Golem
    • Force Field
    • Blessing
    • Hex
    • Object Creation
    • Enchant Item
  • Control
    • Mind Control
    • Weather Control
    • Time Control
    • Animal Control
    • Forest Control