Difference between revisions of "Namor, the Sub-Mariner"

From RPGnet
Jump to: navigation, search
(Blanked the page)
 
Line 1: Line 1:
'''Brawn 5 Agility 3 Mind 1'''
 
[[Image:Sub-Mariner.jpg|frame|]]
 
  
'''Weakness:''' Amphibious.  Namor has a negating weakness to being dry.  If he goes more than 24 hours without being immersed in saltwater, he loses his powers and his physical stats drop to B2 A1. 
 
 
'''Powers:'''
 
*Fly 2 [6 squares] 2pts
 
*Resistance: Half Damage from: Cold and Pressure (Push) 1pt
 
*Immunity: Drowning 1pt
 
*Super Swimming 5 (30 Squares) 5pts
 
*Super Speed 2 [Limitation: Only while swimming or flying] 1pt
 
*Skillful 1pt
 
*Strong-Willed: Mind Shield 1 (x3 Mental Defense)
 
 
'''Skills:'''
 
Athletics+1/Swimming, Stealth/Move Silently, Science+1/Marine Biology, Social Science+2/Politics
 
 
'''Advantages:''' Headquarters (Atlantis), Resources,
 
 
'''Disadvantages:''' Infamy (feared by the surface world), Freak (he is different both from humans and regular Atlanteans)
 
 
'''100 Hits/x5 Soak'''
 
 
Conversion for [http://www.bashrpg.com BASH! Basic Action Super Heroes]
 
 
28 Pts (18 Stats, -2 Weakness, 12 Powers)
 

Latest revision as of 14:23, 26 May 2011