Difference between revisions of "Nedra"

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(Attributes)
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==Attributes==
 
==Attributes==
*Strength: 12
+
*Strength: 12 (Weight Allowance: 45, Max Press: 140, Open Doors: 7, Bend Bars/Lift Gates 4%)
*Dexterity: 15
+
*Dexterity: 15 (Defensive Adjustment: -1)
*Constitution: 10
+
*Constitution: 10 (System Shock: 70%, Resurrection: 75%)
*Intelligence: 17
+
*Intelligence: 17 (Spell Level: 8th, Chance to Learn Spell: 75%, Max Spells: 14, Languages: 6)
*Wisdom: 14
+
*Wisdom: 14  
*Charisma: 15
+
*Charisma: 15 (Max Henchmen: 7, Loyalty Base: +3, Reaction Adjustment: +3)
 
<br/>
 
<br/>
  
 
*Racial Abilities
 
*Racial Abilities
**1
+
**Infravision, 60'
**2
+
**Non-elven opponents suffer -4 penalty to surprise rolls (not applicable to mixed parties)
**3
+
**+1 to attack rolls with long bows and long swords of native tribal make
  
 
==Combat Block==
 
==Combat Block==

Revision as of 10:01, 16 February 2012

Nedra, an elven preserver in Last Afternoon of Athas.

Nedra

Basics

  • Class: Preserver
  • Race: Elf
  • Alignment: Lawful Neutral
  • Level: 3
  • Current XP:5,001
  • XP needed for next level: 10,000
  • Background Blurb:


Attributes

  • Strength: 12 (Weight Allowance: 45, Max Press: 140, Open Doors: 7, Bend Bars/Lift Gates 4%)
  • Dexterity: 15 (Defensive Adjustment: -1)
  • Constitution: 10 (System Shock: 70%, Resurrection: 75%)
  • Intelligence: 17 (Spell Level: 8th, Chance to Learn Spell: 75%, Max Spells: 14, Languages: 6)
  • Wisdom: 14
  • Charisma: 15 (Max Henchmen: 7, Loyalty Base: +3, Reaction Adjustment: +3)


  • Racial Abilities
    • Infravision, 60'
    • Non-elven opponents suffer -4 penalty to surprise rolls (not applicable to mixed parties)
    • +1 to attack rolls with long bows and long swords of native tribal make

Combat Block

  • HP:
  • AC:
  • THAC0:
  • Initiative:
  • Movement Rate:
  • Saving Throws
    • Paralyzation, Poison, Death Magic:
    • Rod, Staff, or Wand:
    • Petrification or Polymorph:
    • Breath Weapon:
    • Spell:
  • Weapon Proficiencies:
  • Primary Weapon:
    • Size
    • Hit Roll Adjustment:
    • Damage: S-M/L [Damage Type]
    • Speed Factor:
    • Range:
  • Secondary Weapon
    • Size
    • Hit Roll Adjustment:
    • Damage: S-M/L [Damage Type]
    • Speed Factor:
    • Range:

Skills

  • Nonweapon Proficiencies
  • Languages:
  • Literacy:
  • Psi Power:
    • Wild Talent:
    • Power Score:
    • Power Points:



Magic

Spells Known

    • Level 1:
    • Level 2:
    • Level 3:
    • Level 4:
    • Level 5:

Spells Memorized


Equipment

  • Gems, Jewelry, & Art Objects:
  • Coinage:
  • Gear:
  • Rations & Water:
  • Weapons & Armor
    • Shield:
    • Armor:
    • Weapons:
  • Beasts & Mounts:
  • Magical Items:
  • Spellbooks & other special items:

Backup Characters

Hadeon

Basics

  • Class: Templar
  • Race: Human
  • Alignment: Lawful Neutral
  • Level: 3
  • Current XP:
  • XP needed for next level:
  • Background Blurb:


Attributes

  • Strength: 18
  • Dexterity: 13
  • Constitution: 11
  • Intelligence: 13
  • Wisdom: 17
  • Charisma: 14


Delan

Basics

  • Class: Thief
  • Race: Elf
  • Alignment: Chaotic Neutral
  • Level: 3
  • Current XP:
  • XP needed for next level:
  • Background Blurb:


Attributes

  • Strength: 15
  • Dexterity: 16
  • Constitution: 11
  • Intelligence: 13
  • Wisdom: 16
  • Charisma: 16


Felda

Basics

  • Class: Gladiator
  • Race: Mul
  • Alignment: Chaotic Neutral
  • Level: 3
  • Current XP:
  • XP needed for next level:
  • Background Blurb:


Attributes

  • Strength: 16
  • Dexterity: 15
  • Constitution: 15
  • Intelligence: 12
  • Wisdom: 10
  • Charisma: 12