Difference between revisions of "Nick Fury"

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'''Nick Fury, PL 10'''
 
'''Nick Fury, PL 10'''
  
'''Str''' 16 (+3), '''Dex''' 18 (+4), '''Con''' 16 (+3), '''Int''' 14 (+2), '''Wis''' 16 (+3), '''Cha''' 16 (+3)
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'''Str''' 16 (+3), '''Dex''' 18 (+4), '''Con''' 16 (+3), '''Int''' 16 (+3), '''Wis''' 16 (+3), '''Cha''' 16 (+3)
  
'''Skills:''' Acrobatics 4 (+8), Bluff 5 (+8), Climb 7 (+10), Diplomacy 5 (+8), Disable Device 6 (+8), Drive 5 (+9), Escape Artist 4 (+8), Gather Information 5 (+8), Intimidate 6 (+9), Knowledge (current events) 6 (+8), Knowledge (popular culture) 4 (+6), Knowledge (tactics) 10 (+12), Knowledge (technology) 6 (+8), Medicine 3 (+5), Notice 5 (+8), Pilot 4 (+8), Search 6 (+8), Sense Motive 5 (+8), Stealth 6 (+10), Survival 5 (+8), Swim 5 (+8)
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'''Skills:''' Acrobatics 4 (+8), Bluff 5 (+8), Climb 7 (+10), Diplomacy 5 (+8), Disable Device 5 (+8), Drive 5 (+9), Escape Artist 4 (+8), Gather Information 7 (+10), Intimidate 6 (+9), Investigate 5 (+8), Knowledge (current events) 12 (+15), Knowledge (popular culture) 3 (+6), Knowledge (tactics) 9 (+12), Knowledge (technology) 5 (+8), Medicine 3 (+5), Notice 5 (+8), Pilot 4 (+8), Profession (SHIELD Director) 12 (+15), Profession (Soldier) 9 (+12), Search 7 (+10), Sense Motive 5 (+8), Stealth 6 (+10), Survival 5 (+8), Swim 5 (+8)
  
'''Feats:''' Accurate Attack, Assessment, Benefit (SHIELD Director), Connected, Contacts, Defensive Attack, Endurance, Equipment 5, Evasion, Favored Opponent (Subversive Agents) 2, Improved Initiative, Inspire, Leadership, Power Attack, Prone Fighting, Quick Draw, Second Chance (triggering traps), Skill Mastery (Bluff, Disable Device, Drive, Stealth), Sneak Attack, Takedown Attack, Well-Informed  
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'''Feats:''' Accurate Attack, Assessment, Attack Specialization (pistol), Attack Specialization (unarmed) 2, Benefit (SHIELD Director), Connected, Contacts, Defensive Attack, Dodge Focus 4, Endurance, Equipment 5, Evasion, Favored Opponent (Subversive Agents) 2, Improved Initiative, Inspire, Leadership, Power Attack, Prone Fighting, Quick Draw, Second Chance (triggering traps), Skill Mastery (Bluff, Disable Device, Drive, Stealth), Sneak Attack, Takedown Attack, Well-Informed  
  
'''Equipment:''' Kevlar Body Armor (Protection +2), Needle Gun (Damage +5), 13 more points in Equipment to distribute
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'''Equipment:''' Kevlar Body Armor (Protection +2), Needle Gun (Damage +4), 13 more points in Equipment to distribute
  
'''Combat:''' Attack +12, Grapple +15, Damage +3 (unarmed), +5 (pistol), Defense +10 (+5 flat-footed), Knockback -2, Initiative +8
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'''Combat:''' Attack +12 (+16 unarmed, +14 pistol), Grapple +19, Damage +3 (unarmed), +4 (pistol), Defense +14 (+5 flat-footed), Knockback -2, Initiative +8
  
 
'''Saves:''' Toughness +5 (+3 without armor), Fortitude +6, Reflex +8, Will +8
 
'''Saves:''' Toughness +5 (+3 without armor), Fortitude +6, Reflex +8, Will +8
  
'''Abilities 36 + Skills 28 (112 ranks) + Feats 26 + Combat 44 + Saves 12 = Total 146'''
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'''Abilities 38 + Skills 36 (143 ranks) + Feats 33 + Combat 44 + Saves 12 = Total 162'''

Latest revision as of 14:56, 27 April 2006

Nick Fury, PL 10

Str 16 (+3), Dex 18 (+4), Con 16 (+3), Int 16 (+3), Wis 16 (+3), Cha 16 (+3)

Skills: Acrobatics 4 (+8), Bluff 5 (+8), Climb 7 (+10), Diplomacy 5 (+8), Disable Device 5 (+8), Drive 5 (+9), Escape Artist 4 (+8), Gather Information 7 (+10), Intimidate 6 (+9), Investigate 5 (+8), Knowledge (current events) 12 (+15), Knowledge (popular culture) 3 (+6), Knowledge (tactics) 9 (+12), Knowledge (technology) 5 (+8), Medicine 3 (+5), Notice 5 (+8), Pilot 4 (+8), Profession (SHIELD Director) 12 (+15), Profession (Soldier) 9 (+12), Search 7 (+10), Sense Motive 5 (+8), Stealth 6 (+10), Survival 5 (+8), Swim 5 (+8)

Feats: Accurate Attack, Assessment, Attack Specialization (pistol), Attack Specialization (unarmed) 2, Benefit (SHIELD Director), Connected, Contacts, Defensive Attack, Dodge Focus 4, Endurance, Equipment 5, Evasion, Favored Opponent (Subversive Agents) 2, Improved Initiative, Inspire, Leadership, Power Attack, Prone Fighting, Quick Draw, Second Chance (triggering traps), Skill Mastery (Bluff, Disable Device, Drive, Stealth), Sneak Attack, Takedown Attack, Well-Informed

Equipment: Kevlar Body Armor (Protection +2), Needle Gun (Damage +4), 13 more points in Equipment to distribute

Combat: Attack +12 (+16 unarmed, +14 pistol), Grapple +19, Damage +3 (unarmed), +4 (pistol), Defense +14 (+5 flat-footed), Knockback -2, Initiative +8

Saves: Toughness +5 (+3 without armor), Fortitude +6, Reflex +8, Will +8

Abilities 38 + Skills 36 (143 ranks) + Feats 33 + Combat 44 + Saves 12 = Total 162