Editing Nigel Boswell Aspiring Wizard

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Class: Wizard
 
Class: Wizard
  
Level/XP: 3/2
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Level/XP: 2/9
  
 
Look: A thin bodied teenage runaway with wild brown hair and remarkably sharp blue eyes dressed in the strange garb of a gypsy street magician.
 
Look: A thin bodied teenage runaway with wild brown hair and remarkably sharp blue eyes dressed in the strange garb of a gypsy street magician.
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Con 16 (+2)
 
Con 16 (+2)
 
Dex 13 (+1)
 
Dex 13 (+1)
Wis 13 (+1)
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Wis 12 (+0)
 
Cha 9 (+0)
 
Cha 9 (+0)
 
Str 8 (-1)
 
Str 8 (-1)
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~Arcane Ward - as long as you have at least 1 prepared spell, you have +2 armor
 
~Arcane Ward - as long as you have at least 1 prepared spell, you have +2 armor
~Arcane Armor - Replaces: Arcane Ward - As long as you have at least one prepared spell of first level or higher, you have +4 armor.
 
  
 
=== Spellbook ===
 
=== Spellbook ===
  
 
http://dungeonworldsrd.com/classes/wizard/#Wizard_Spells
 
http://dungeonworldsrd.com/classes/wizard/#Wizard_Spells
'''
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Cantrips''' -
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Cantrips-
 
     * Light
 
     * Light
 
     * Unseen Servant
 
     * Unseen Servant
 
     * Prestidigitation
 
     * Prestidigitation
'''Level 1''' -  
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Level 1-  
     * Detect Magic - Level 1 Divination - One of your senses is briefly attuned to magic. The GM will tell you what here is magical.
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     * Detect Magic
 
     * Cure light wounds  - "Lockmore Danalora"
 
     * Cure light wounds  - "Lockmore Danalora"
     * Invisibility - Level 1 Illusion Ongoing - Touch an ally: nobody can see them. They’re invisible! The spell persists until the target attacks or you dismiss the effect. While the spell is ongoing you can’t cast a spell.
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     * Invisibility
     * Magic Missle  - "Tuatha Danu" - Level 1 Evocation - Projectiles of pure magic spring from your fingers. Deal 2d4 damage to one target.
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     * Magic Missle  - "Tuatha Danu"
     * Alarm - Level 1 - Walk a wide circle as you cast this spell. Until you prepare spells again your magic will alert you if a creature crosses that circle. Even if you are asleep, the spell will shake you from your slumber.
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     * Alarm
'''Level 3''' -
 
    * Mirror Image - Level 3 Illusion - You create an illusory image of yourself. When you are attacked, roll a d6. On a 4, 5, or 6 the attack hits the illusion instead, the image then dissipates and the spell ends.
 
  
 
=== Gear ===
 
=== Gear ===

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