Difference between revisions of "Nights Black Agents D100 Character Page"

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|'''Strength'''
 
|'''Strength'''
 
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==Motivations and Mental Disorders==
 
==Motivations and Mental Disorders==
 
=Skills=
 
=Skills=
 
 
 
Alertness (20)
 
 
Anthropology (0)
 
 
Appraise (10)
 
 
Archeology (0)
 
 
Art (Type) (0)
 
 
Artillery (0)
 
 
Athletics (30)
 
 
Craft (Type) (0)
 
 
Demolitions (0)
 
 
Disguise (10)
 
 
Dodge (30)
 
 
Drive (Type) (20)
 
 
Espionage Training (Type) (0)
 
 
Firearms (20)
 
 
First Aid (10)
 
 
Foreign Language (Type) (0)
 
 
Harangue (10)
 
 
Heavy Machinery (10)
 
 
Heavy Weapons (0)
 
 
History (10)
 
 
Insight (10)
 
 
Law (Type) (0)
 
 
Medicine (0)
 
 
Melee Weapons (30)
 
 
Military Science (0)
 
 
Natural World (10)
 
 
Navigate (10)
 
 
Occult (10)
 
 
Organizational Lore (Type) (0)
 
 
Persuade (20)
 
 
Pilot (Type) (0)
 
 
Psychoanalyze (10)
 
 
Regional Lore (Type) (0)
 
 
Research (10)
 
 
Ride (10)
 
 
Scavenge (10)
 
 
Science (Type) (0)
 
 
Search (20)
 
 
Stealth (10)
 
 
Surgery (0)
 
 
Survival (Type) (10)
 
 
Swim (20)
 
 
Unarmed Combat (40)
 
 
Use Gadgets (0)
 
  
  
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|  
 
|  
 
|-
 
|-
| Literacy
+
| Law
 
| 0
 
| 0
| 40
+
|  
 
|
 
|
 +
|-
 +
| Medicine
 +
| 0
 +
|
 +
|
 
|-
 
|-
 
| Melee Weapons
 
| Melee Weapons
 
| 30
 
| 30
| 31
+
|  
 +
|
 +
|-
 +
| Military Science
 +
| 0
 +
|
 +
|
 +
|-
 +
| Natural World
 +
| 10
 +
|
 
|  
 
|  
 
|-
 
|-
 
| Navigate
 
| Navigate
 
| 10
 
| 10
| 30
+
|  
 
|
 
|
 
|-
 
|-
 
| Occult (Type)
 
| Occult (Type)
 +
| 10
 +
|
 +
|
 +
|-
 +
| Organizational Lore (Type)
 
| 10
 
| 10
 
|
 
|
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| Persuade
 
| Persuade
 
| 20
 
| 20
| 44
+
|  
 
|  
 
|  
 
|-
 
|-
| Procuratio
+
| Pilot (Type)
 
| 0
 
| 0
 
|
 
|
 
|
 
|
 
|-
 
|-
| Quadrivium
+
| Psychoanalyze
| 0
+
| 10
 
|
 
|
 
|
 
|
 
|-
 
|-
| Ranged Weapons
+
| Regional Lore (Type)
| 20
+
| 0
 
|
 
|
 
|
 
|
 
|-
 
|-
| Reassure
+
| Research
 
| 10
 
| 10
| 51
+
|
|
+
|  
 
|-
 
|-
| Religion (Catholic)
+
| Ride
 
| 10
 
| 10
| 20
 
 
|
 
|
|-
 
| Repair/Devise
 
| 0
 
| 20
 
 
|
 
|
 
|-
 
|-
| Ride
+
| Scavenge
 
| 10
 
| 10
 
|
 
|
 
|
 
|
 
|-
 
|-
| Sailing (Type)
+
| Science (Type)
 
| 0
 
| 0
 
|
 
|
 
|
 
|
 
|-
 
|-
| Scavenge
+
| Search
| 10
+
| 20
|
+
|  
 
|
 
|
 
|-
 
|-
| Search
+
| Stealth
| 20
+
| 10
| 50
+
|  
 
|
 
|
 
|-
 
|-
| Siege Weapons
+
| Surgery
 
| 0
 
| 0
|
+
|  
 
|
 
|
 
|-
 
|-
| Stealth
+
| Survival (Type)
 
| 10
 
| 10
| 30
+
|  
 
|
 
|
 
|-
 
|-
 
| Swim
 
| Swim
 
| 20
 
| 20
|
 
|
 
|-
 
| Trivium
 
| 0
 
 
|
 
|
 
|
 
|
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|
 
|
 
|-
 
|-
| Unnatural
+
| Use Gadgets
| 0
+
| 10
| 5
+
|  
 
|
 
|
 
|}
 
|}

Latest revision as of 02:56, 4 August 2023

Character Name:
Player Name:
Profession:
Nationality:
Sex (Age):
Education:

Statistics[edit]

Score x5 What Others Notice
Strength 8
Constitution
Dexterity
Intelligence
Power
Charisma


Derived Attributes[edit]

Maximum Current
Hit Points (HP)
Willpower (WP)
Sanity (SAN)
Breaking Point (BP)


Damage Bonus:


Resources

Permanent At Hand/Stowed/In Storage // Resources () / /

Resource Check Boxes

Resources O O O

Incidents of SAN loss without going insane[edit]

Violence O O O adapted
Helplessness O O O adapted

Bonds[edit]

Score
Personal
Communal

Motivations and Mental Disorders[edit]

Skills[edit]

Skill Base rating Rating Failed
Alertness 20
Anthropology 0
Appraise 10
Archaeology 0
Art (Type) 0
Athletics 30
Craft (Type) 10
Demolitions 0
Disguise 10
Dodge 30
Drive 20
Espionage Training (Type) 0
Firearms 25
First Aid 10
Foreign Language (Type) 0
Harangue 10
Heavy Machinery 10
Heavy Weapons 0
History 10
Insight 10
Law 0
Medicine 0
Melee Weapons 30
Military Science 0
Natural World 10
Navigate 10
Occult (Type) 10
Organizational Lore (Type) 10
Persuade 20
Pilot (Type) 0
Psychoanalyze 10
Regional Lore (Type) 0
Research 10
Ride 10
Scavenge 10
Science (Type) 0
Search 20
Stealth 10
Surgery 0
Survival (Type) 10
Swim 20
Unarmed Combat 40
Use Gadgets 10

Physical Injuries and Ailments[edit]




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment[edit]

Weapons[edit]

Skill % Base Range Damage Lethality Kill Damage Kill Radius Shots
* * *

Personal Details, Work Performance, Special Training and Other Notes[edit]