Nights Black Agents D100 Character Page

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Revision as of 02:06, 26 July 2023 by Pstjmack (talk | contribs) (Skills)
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Character Name:
Player Name:
Profession:
Nationality:
Sex (Age):
Education:

Statistics

Score x5 What Others Notice
Strength
Constitution
Dexterity
Intelligence
Power
Charisma


Derived Attributes

Maximum Current
Hit Points (HP)
Willpower (WP)
Sanity (SAN)
Breaking Point (BP)


Damage Bonus:


Resources

Permanent At Hand/Stowed/In Storage // Resources () / /

Resource Check Boxes

Resources O O O

Incidents of SAN loss without going insane

Violence O O O adapted
Helplessness O O O adapted

Bonds

Score
Personal
Communal

Motivations and Mental Disorders

Skills

Alertness (20)

Anthropology (0)

Appraise (10)

Archeology (0)

Art (Type) (0)

Artillery (0)

Athletics (30)

Craft (Type) (0)

Demolitions (0)

Disguise (10)

Dodge (30)

Drive (Type) (20)

Espionage Training (Type) (0)

Firearms (20)

First Aid (10)

Foreign Language (Type) (0)

Harangue (10)

Heavy Machinery (10)

Heavy Weapons (0)

History (10)

Insight (10)

Law (Type) (0)

Medicine (0)

Melee Weapons (30)

Military Science (0)

Natural World (10)

Navigate (10)

Occult (10)

Organizational Lore (Type) (0)

Persuade (20)

Pilot (Type) (0)

Psychoanalyze (10)

Regional Lore (Type) (0)

Research (10)

Ride (10)

Scavenge (10)

Science (Type) (0)

Search (20)

Stealth (10)

Surgery (0)

Survival (Type) (10)

Swim (20)

Unarmed Combat (40)

Use Gadgets (0)


Skill Base rating Rating Failed
Alertness 20
Anthropology 0
Appraise 10
Archaeology 0
Art (Type) 0
Athletics 30
Beguile 20
Carouse 0
Chirurgery 0 50
Ciphers 0
Craft (Type) 10
Disguise 10
Dodge 30
Drive 20
First Aid 10 80
Folklore 10 60
Forage/Hunt 10 50
Foreign Court/Kingdom (Type) 0
Foreign Language (Type) 0
Harangue/Taunt 10
Herb Lore 20 64
History 10 30
Homeland 0
Insight 10 54
Literacy 0 40
Melee Weapons 30 31
Navigate 10 30
Occult (Type) 10
Persuade 20 44
Procuratio 0
Quadrivium 0
Ranged Weapons 20
Reassure 10 51
Religion (Catholic) 10 20
Repair/Devise 0 20
Ride 10
Sailing (Type) 0
Scavenge 10
Search 20 50
Siege Weapons 0
Stealth 10 30
Swim 20
Trivium 0
Unarmed Combat 40
Unnatural 0 5

Physical Injuries and Ailments




Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further

Armor and Equipment

Weapons

Skill % Base Range Damage Lethality Kill Damage Kill Radius Shots
* * *

Personal Details, Work Performance, Special Training and Other Notes