Difference between revisions of "Ninbanda Shubnalu"

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(Character sheet)
(Character sheet)
 
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===Character sheet===
 
===Character sheet===
 
{| style="width:800px; border-style: solid; border-width: 3px; text-align:center; "
 
{| style="width:800px; border-style: solid; border-width: 3px; text-align:center; "
|'''Name:''' Ninbanda Shubnalu  ||'''Title:''' Brother  ||'''Class:''' Vowed  ||'''Level:''' 3  ||'''Hit Points:''' 12 (3d4+3)  ||'''Armor Class:''' 3
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|'''Name:''' Ninbanda Shubnalu  ||'''Title:''' Brother  ||'''Class:''' Vowed  ||'''Level:''' 3  ||'''Hit Points:''' 7/12 (3d4+3)  ||'''Armor Class:''' 3
 
|-
 
|-
|'''Alignment:''' Neutral    ||'''XP:''' 4010 ||'''Sex:''' Male      ||'''Age:''' 32  ||'''Height:''' 5'7"      ||'''Weight:''' 165
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|'''Alignment:''' Neutral    ||'''XP:''' 4246/8020 ||'''Sex:''' Male      ||'''Age:''' 32  ||'''Height:''' 5'7"      ||'''Weight:''' 165
 
|}
 
|}
  
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|'''Breath Attacks'''||'''Poison or Death'''||'''Petrify or Paralyze'''||'''Wands'''    ||'''Spells or Spell-like Devices'''
 
|'''Breath Attacks'''||'''Poison or Death'''||'''Petrify or Paralyze'''||'''Wands'''    ||'''Spells or Spell-like Devices'''
 
|-
 
|-
|        16         ||    11 (+1 v Magic)  || 14 (+1 v Magic)        ||12 (+1 v Magic) || 15 (+1 v Magic)
+
|        16 (+1 v Magic)        ||    11 (+1 v Magic)  || 14 (+1 v Magic)        ||12 (+1 v Magic) || 15 (+1 v Magic)
 
|}
 
|}
  
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{| style="width:800px; border-style: solid; border-width: 3px; "
 
{| style="width:800px; border-style: solid; border-width: 3px; "
|'''Languages:''' Common, Lawful
+
|'''Languages:''' Imperial
 
|-
 
|-
 
|'''Background:''' Professional (Scribe)
 
|'''Background:''' Professional (Scribe)
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|'''Readied:'''
 
|'''Readied:'''
 
|-
 
|-
|Short Sword +1, +3 vs Dragons||-||?||+2 atk, 1d6+2 dmg, +4 atk, 1d6+4 dmg vs dragons
+
|Short Sword +1, +3 vs Dragons||-||2||+2 atk, 1d6+2 dmg, +4 atk, 1d6+4 dmg vs dragons
 
|-
 
|-
 
|Unarmed||-||-||+1 atk, 1d6+2 dmg, silvered
 
|Unarmed||-||-||+1 atk, 1d6+2 dmg, silvered
 
|-
 
|-
|Darts (6)||3g||3||+1 atk, 1d4+1 dmg, 15/30/45
+
|Darts (ammo spent)||3g||3||+1 atk, 1d4+1 dmg, 15/30/45
 
|-
 
|-
 
|'''Stowed:'''
 
|'''Stowed:'''
 
|-
 
|-
|Horse ||-||-||"Balam"
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|Horse, Riding ||-||-||"Balam"
 
|-
 
|-
 
|Backpack ||2g||2||worn, holding 22 lbs of gear, 12 lbs of coinage
 
|Backpack ||2g||2||worn, holding 22 lbs of gear, 12 lbs of coinage
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|Iron Spikes (12) ||1g||8||in backpack
 
|Iron Spikes (12) ||1g||8||in backpack
 
|-
 
|-
| style="border-top:solid 1px black;" |'''Total:'''||56g 5c||3 lbs readied/58 lbs stowed
+
| style="border-top:solid 1px black;" |'''Total:'''||56g 5c||5 lbs readied/58 lbs stowed
 
|}
 
|}
  

Latest revision as of 10:13, 30 August 2018

KuehMonkFig.jpeg

Character in Taming The Westmark[edit]

  • played by CaliberX

Character sheet[edit]

Name: Ninbanda Shubnalu Title: Brother Class: Vowed Level: 3 Hit Points: 7/12 (3d4+3) Armor Class: 3
Alignment: Neutral XP: 4246/8020 Sex: Male Age: 32 Height: 5'7" Weight: 165
STR 14 To Hit: +1 To Dam: +1 Open Doors: +1
DEX 14 AC Mod: -1 Initiative: +1 Missile Adj: +1
CON 14 HP Adj: +1
INT 9 Add Langs: 0 Able to read and write
WIS 15 Save vs. Magic: +1 XP Bonus:+5%
CHR 13 Reaction Adj: -1 Retainers: 5 Retainer Morale: 8
Breath Attacks Poison or Death Petrify or Paralyze Wands Spells or Spell-like Devices
16 (+1 v Magic) 11 (+1 v Magic) 14 (+1 v Magic) 12 (+1 v Magic) 15 (+1 v Magic)
To Hit AC:
9 8 7 6 5 4 3 2 1 0
9 10 11 12 13 14 15 16 17 18
Move Silently Climb Walls Hide in Shadows
27 88 17
Languages: Imperial
Background: Professional (Scribe)
Skills:
Marathon Man (Tireless) - Does not need to rest every six turns in the dungeon, also doesn’t need to rest after a forced march (does need to rest if the forced march continues for a second day), also move 30’ faster in Chain Mail or lighter armor.
Swashbuckler (Lightfoot) - Gains a +1 AC bonus if wearing Leather Armor or worse and is free to move (included above)
Smooth Operator (Fast Talker) - +2 to Reaction rolls when attempting to parley
Naturalist (Ghostwalker) - Leaves behind no trace of his movement and thus cannot be tracked, can attempt to hide larger groups at a penalty
Combat Maneuvers (Disarm) - Make an attack roll at -2 to hit, if successful, opponent is disarmed
Other Abilities:
Ninjutsu Novice - Move Silently, Climb Walls, and Hide in Shadows as a Thief of one level lower
River Reed Bridge - can walk/run across liquid/muddy ground for one round/level/day (3 rounds/day)
Silver Fists - unarmed attacks count as silver weapons
Gear Cost Weight Notes
Readied:
Short Sword +1, +3 vs Dragons - 2 +2 atk, 1d6+2 dmg, +4 atk, 1d6+4 dmg vs dragons
Unarmed - - +1 atk, 1d6+2 dmg, silvered
Darts (ammo spent) 3g 3 +1 atk, 1d4+1 dmg, 15/30/45
Stowed:
Horse, Riding - - "Balam"
Backpack 2g 2 worn, holding 22 lbs of gear, 12 lbs of coinage
Bedroll 1s 5 in saddlebag
Candles (10) 10c - in backpack
Crowbar 2g 5 in backpack
Feed (5 days) 25c 5 in saddle bag
Grappling Hook 1g 4 in backpack
Lantern 9g 3 in saddlebag
Trail Rations 25s 5 5 days preserved, vegetarian, in saddle bag
Silk Rope 10g 5 50' in length, in backpack
Saddle 25g - worn by Balam
Saddle Bag 1s - worn by Balam, holding 22 lbs of gear
Wineskin 1g 4 in saddle bag
Iron Spikes (12) 1g 8 in backpack
Total: 56g 5c 5 lbs readied/58 lbs stowed
PP: 5
GP: 50
EP: 0
SP: 37
CP: 25

Character Background[edit]

(Work in progress!!)