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Latest revision | Your text | ||
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*(2) Mule bots | *(2) Mule bots | ||
*(1) Frigate fuel bunker fitting | *(1) Frigate fuel bunker fitting | ||
+ | |||
+ | ==Tactical ATV Explorer== | ||
+ | ===Vehicle Stats=== | ||
+ | *Speed 0 / Armor 8 / HP 40 / Crew 8 / KMH 70 / TL 3 / Size L | ||
+ | *Power 0 (12) / Mass 0 (22) / HRDP 0 (4) | ||
+ | |||
+ | *Weapons: | ||
+ | *Railgun x2 - 16k / 4 HRDP / 6 Power / 6 mass | ||
+ | *Hardpoint Support x2 - 10k, 2 power, 2 mass - adds 2 HRDP | ||
+ | |||
+ | *Advanced Sensors - 15k, 1 power - good stuff | ||
+ | *Armor Plating - 5k, 3 mass - AC bonus of 3 | ||
+ | *Battery Reserve - 5k, 1 power, 1 mass - 240 hours of additional operation | ||
+ | *Cargo Space - 0k, 1 mass - adds 2 tons of enclosed cargo space | ||
+ | *Medbay - 10k, 1 power, 2 mass - emergency support for one person | ||
+ | *Power System, Large - 10k, 5 mass - adds 8 power to vehicle | ||
+ | *Targeting Board - 5k, 1 power, 1 mass - allows one gunner to use up to three guns | ||
+ | |||
+ | ==Illegal Alien== | ||
+ | |||
+ | ===Ship Stats=== | ||
+ | |||
+ | '''Norlight Shuttle''' | ||
+ | *Speed: 3 | ||
+ | *Armor: 0 | ||
+ | *Hit Points: 15 | ||
+ | *Crew: 1/10 | ||
+ | *AC: 9 | ||
+ | *Power: 3 (0 Free) | ||
+ | *Free Mass: 5 (0 Free) | ||
+ | *Hardpoints: 1 | ||
+ | *Hull Type: Fighter | ||
+ | |||
+ | *Fittings: | ||
+ | *Atmospheric Configuration (1 Free Mass) | ||
+ | *Extended Life Support x2 (2 power, 2 mass) | ||
+ | *Spike 2: (1 power/1 Free Mass) | ||
+ | *Fuel Bunker (1 Free Mass) | ||
+ | |||
+ | ==Moon Base, W0505== | ||
+ | *Shell | ||
+ | |||
+ | ==Anee, W0505== | ||
+ | *1,007,550 Local Credits | ||
+ | *T5 Cargo Lighter, 40 tons | ||
==Eventful Horizon== | ==Eventful Horizon== | ||
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===Ship Stats=== | ===Ship Stats=== | ||
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'''Free Merchant''' | '''Free Merchant''' | ||
*Speed: 3 | *Speed: 3 | ||
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*Power Plinths (+1 power) | *Power Plinths (+1 power) | ||
*Shuttle/explorer bay (2 mass) - 25k | *Shuttle/explorer bay (2 mass) - 25k | ||
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=New Horizons= | =New Horizons= | ||
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*Koilia | *Koilia | ||
− | **Level | + | **Level 1 HQ, Anee |
− | **Factor: | + | **Factor: Ineep, an adventurer merchant bat Catholic. |
**Holding Points: 6/12 | **Holding Points: 6/12 | ||
***Corporate Security, Minor | ***Corporate Security, Minor | ||
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*Government: Parliamentary democracy. | *Government: Parliamentary democracy. | ||
*Description: The northern continent is inhabited through an area roughly the size of Russia, bounded on the north, west and southwest by mountains and on the east and southeast by an inland sea. There are small mining camps scattered across the continent. The southern continents were colonized much less intensively and failed after the Scream. | *Description: The northern continent is inhabited through an area roughly the size of Russia, bounded on the north, west and southwest by mountains and on the east and southeast by an inland sea. There are small mining camps scattered across the continent. The southern continents were colonized much less intensively and failed after the Scream. | ||
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===The Norlight Impact Event=== | ===The Norlight Impact Event=== | ||
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*Government: Parliamentary democracy. | *Government: Parliamentary democracy. | ||
*Description: The Tyrian colony is located on rolling plains on the eastern subcontinent, and is still developing local industry. They are an important market for Phoenician production, and most of the systems resources beyond the planets atmosphere have been acquired by orbital mining concerns. | *Description: The Tyrian colony is located on rolling plains on the eastern subcontinent, and is still developing local industry. They are an important market for Phoenician production, and most of the systems resources beyond the planets atmosphere have been acquired by orbital mining concerns. | ||
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==Sidon== | ==Sidon== | ||
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*Government: Colonial oversight. | *Government: Colonial oversight. | ||
*Description: The Sidonese colony is very new, and still directly ran by the Colonial Administrative Board. It receives frequent shipments of supplies and colonists, and cannot survive on its own currently. The planet is frigid and icy, with taiga near the tropics and ice elsewhere. The planned colony sites are situated on geologically active great lakes that vent heat into the surrounding area. The weather is temperamental and nearly always foggy. These hotspots are also incredibly rich in a variety of common and uncommon ores. | *Description: The Sidonese colony is very new, and still directly ran by the Colonial Administrative Board. It receives frequent shipments of supplies and colonists, and cannot survive on its own currently. The planet is frigid and icy, with taiga near the tropics and ice elsewhere. The planned colony sites are situated on geologically active great lakes that vent heat into the surrounding area. The weather is temperamental and nearly always foggy. These hotspots are also incredibly rich in a variety of common and uncommon ores. | ||
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==Trakkar== | ==Trakkar== | ||
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**The moon above the inhabited planet contains the ruins of a Mandate comm relay, staffed by robots. | **The moon above the inhabited planet contains the ruins of a Mandate comm relay, staffed by robots. | ||
**The planet is populated by Bronze Age bat people, who have converted to Catholicism and lived with Mandate-era humans that died out just over a century ago. They have a Bat Pope. | **The planet is populated by Bronze Age bat people, who have converted to Catholicism and lived with Mandate-era humans that died out just over a century ago. They have a Bat Pope. | ||
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==W0702== | ==W0702== |