Difference between revisions of "Norrathians: Knowledge class skills"

From RPGnet
Jump to: navigation, search
 
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
Bards and wizards are proficient with all fields of study. 
 
  
The skill Knowledge (local) is always a class skill for every character when it pertains to the location from which they hail.  When Knowledge (local) is listed as a class skill, it refers only to localities where the character’s allies have influence (e.g. A rogue from Freeport may gain ranks in Knowledge [local – Neriak] because rogues are active in that city, but he may not gain ranks in Knowledge [local – Erudin] because of the lack of organized rogues in this location.) 
 
 
For other classes, change the Knowledge skills listed as class skills to the following:
 
 
* '''Beastlord:''' monster lore (natural), nature, religion
 
* '''Cleric:''' arcana, history, local, religion
 
* '''Druid: '''geography, monster lore (natural), nature, religion
 
* '''Enchanter: '''arcana, monster lore (any)
 
* '''Hexblade: '''arcana, history, local, monster lore (humanoids and rallosian), warcraft
 
* '''Magician: '''arcana, monster lore (unnatural), planes
 
* '''Monk: '''none
 
* '''Necromancer: '''arcana, monster lore (undead), religion
 
* '''Paladin: '''construction, history, local, religion, warcraft
 
* '''Ranger: '''geography, local, monster lore (any), nature
 
* '''Rogue: '''construction, local, monster lore (humanoids and rallosian)
 
* '''Shadow Knight: '''arcana, history, monster lore (undead), warcraft
 
* '''Shaman: '''arcana, history, local, nature, religion
 
* '''Warrior: '''construction, monster lore (any), warcraft
 
 
 
----
 
[[EQrpg: Norrathians]]
 

Latest revision as of 19:54, 24 January 2006