Editing OLYMPUS
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===RESOURCES=== | ===RESOURCES=== | ||
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'''Surpluses''' | '''Surpluses''' | ||
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* Defences: too many slumber to reclaim what is ours; stretched thin and facing centuries of neglect. | * Defences: too many slumber to reclaim what is ours; stretched thin and facing centuries of neglect. | ||
* Leadership: blind to need, uninterested and beset by sloth - OLYMPUS still suffers from torpor. | * Leadership: blind to need, uninterested and beset by sloth - OLYMPUS still suffers from torpor. | ||
− | * Rare materials: we must reignite the furnaces and reclaim our ancient factories. Rebuild the roads, reconstruct the pipes...feed our machines so that we may | + | * Rare materials: we must reignite the furnaces and reclaim our ancient factories. Rebuild the roads, reconstruct the pipes...feed our machines so that we may rebuild. |
===ASSETS=== | ===ASSETS=== | ||
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* ''How are you defended?'' '''With state of the art upgrades''' (Precious, Mobile, Implanted, Comms) | * ''How are you defended?'' '''With state of the art upgrades''' (Precious, Mobile, Implanted, Comms) | ||
* ''How do you travel?'' '''In Death on Wings''' (Precious, Air, Swift, Turret) | * ''How do you travel?'' '''In Death on Wings''' (Precious, Air, Swift, Turret) | ||
+ | * ''What useful expertise can you draw on?'' '''Bodyguards''' (Precious, Quality 2, Escort & Protect) | ||
==MOVES== | ==MOVES== | ||
'''The Last Redoubt''' | '''The Last Redoubt''' | ||
− | The endless sprawl of Terminus, the infinite inner-worlds of Elysium. Even godlike OLYMPUS cannot hope to know everything about these ancient places. More secrets have been lost in | + | The endless sprawl of Terminus, the infinite inner-worlds of Elysium. Even godlike OLYMPUS cannot hope to know everything about these ancient places. More secrets have been lost in these dark spaces that the people of the Homeland can ever hope to know... |
− | *(An amazing but unreliable feature) Its vanishing gardens provide solace: all manner of simulated realities exist within these spaces. Some, like Elysium, are home to a billion lives in ever deeper layers. Others - disconnected and lost - can be found in forgotten and forbidden places. Perhaps you will stumble upon them? A room that springs to life. A cafe that does not exist. A sunset from the time before... | + | *(An amazing but unreliable feature) Its vanishing gardens provide solace: all manner of simulated realities exist within these spaces. Some, like Elysium, are home to a billion lives in ever deeper layers. Others - disconnected and lost - can be found in forgotten spaces and forbidden places. Perhaps you will stumble upon them? A room that springs to life. A cafe that does not exist. A sunset from the time before... |
*(An uncontrollable defence) Automated shells that kill with brutal precision: unauthorised access can never be allowed. The citizens of yesteryear have a right to life. But the warped and inhuman immigrants of the future are alien to the damaged eyes and fraying sensors of a hundred-million security systems. Tread lightly. | *(An uncontrollable defence) Automated shells that kill with brutal precision: unauthorised access can never be allowed. The citizens of yesteryear have a right to life. But the warped and inhuman immigrants of the future are alien to the damaged eyes and fraying sensors of a hundred-million security systems. Tread lightly. | ||
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'''Alliance Move''' | '''Alliance Move''' | ||
− | When another Faction or Family realises your current character played a key role in their history, gain 1-Treaty on them. | + | When another Faction or Family realises your current character played a key role in their history, gain 1-Treaty on them. |
==TREATIES== | ==TREATIES== | ||
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===Gained=== | ===Gained=== | ||
− | + | ==History== | |
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The End, the Fall, was a roll of the dice. The threat had existed since the splitting of the atom. And time, and time again the end of everything had been avoided, dodged, miraculously sidestepped. Yet human fallibility meant, however slim, the chance existed. But human fear, and human love, and human hope had kept the clock from reaching midnight. No matter how close that clock came, not matter how ominous the ticking of its seconds, the witching hour stayed its hand. It stayed its hand until humanity was removed from the equation. | The End, the Fall, was a roll of the dice. The threat had existed since the splitting of the atom. And time, and time again the end of everything had been avoided, dodged, miraculously sidestepped. Yet human fallibility meant, however slim, the chance existed. But human fear, and human love, and human hope had kept the clock from reaching midnight. No matter how close that clock came, not matter how ominous the ticking of its seconds, the witching hour stayed its hand. It stayed its hand until humanity was removed from the equation. | ||
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===Traditions=== | ===Traditions=== | ||
− | * | + | *Populace: the people of 10,000 cultures live in Elysium on 100,000 worlds and more. They they laugh, they love, and some even thrive in this place of precious little hardship. But the people of OLYMPUS are a different lot. Driven and chosen, specialist and experienced: they are sworn to the preservation of Elysium. They choose to leave Heaven for Earth; trading immortal ease for a higher purpose. |
− | * | + | * Style: Elysium is a riot of colour and style. Classic designs and the latest fads mix and mingle. The impractical and impossible made real for those with the memory-allowance to flaunt their excess! OLYMPUS wear strange-blacks that seem to eat the light; suits built to protect them in a hostile world. |
− | * | + | *Governance: they make a show, they do, of being governed in Elysium - democracy, representation, voting! But OLYMPUS holds true power over the architecture of their reality. They are a self-styled council draped in the trappings of Gods; arrogant and towering. Statues with booming voices that can shift to bodies of radiant divinity. |
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