Difference between revisions of "Oloigri the Dwarf"

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(Combat)
 
Line 14: Line 14:
 
*CON 13 (+1 hp per hit die)
 
*CON 13 (+1 hp per hit die)
 
*CHA 5 (-2 to reaction rolls; can only control 2 retainers)
 
*CHA 5 (-2 to reaction rolls; can only control 2 retainers)
 +
 +
==Racial Abilities==
 +
*"Dwarves gain a +1 bonus to surprise rolls when underground
 +
due to sensitivity to the rock and stone around them. (ACKS 31)"
 +
*"Dwarves may detect traps,
 +
false walls, hidden construction, or sloped passages with a
 +
proficiency throw of 14+ on 1d20. Dwarves must be actively
 +
searching for these abilities to function. (ACKS 31)"
 +
  
 
== Skills ==
 
== Skills ==

Latest revision as of 20:29, 9 February 2015

A character in Dwimmermount: If Trouble Was Money

Rank[edit]

  • Dwarven Vaultguard 2
  • XP: 2200 (4400 needed for 3rd) [NB: This henchman has a +5% XP adjustment]
  • Alignment: Unknown [as per OOC #257]
  • Character Status: Henchman reporting to Cygon the Cyanope
  • Titles/Holdings: Not Yet

Attributes[edit]

  • STR 13 (+1)
  • INT 9
  • WIS 10
  • DEX 11
  • CON 13 (+1 hp per hit die)
  • CHA 5 (-2 to reaction rolls; can only control 2 retainers)

Racial Abilities[edit]

  • "Dwarves gain a +1 bonus to surprise rolls when underground

due to sensitivity to the rock and stone around them. (ACKS 31)"

  • "Dwarves may detect traps,

false walls, hidden construction, or sloped passages with a proficiency throw of 14+ on 1d20. Dwarves must be actively searching for these abilities to function. (ACKS 31)"


Skills[edit]

  • Languages
    • Common
    • Dwarvish
  • General Proficiencies
  • Class Proficiencies
    • Berserkergang

Combat[edit]

  • AC: 5 (Chain + Shield)
  • HP: 16/16
  • Movement Rate: 60/20/60
  • Initiative Modifier: None
  • Attacks (For the below, write in what it is. Like, "Two-Handed Sword: Stats."
    • Primary Melee Attack: (List the attack throw with all magical, ability, etc., modifiers, like 5+ or whatever), (Damage.)
    • Secondary Melee Attack:
    • Primary Ranged Attack:
  • Saves:
    • Petrification & Paralysis 10
    • Poison & Death 9
    • Blast & Breath 12
    • Staves & Wands 11
    • Spells 12

Equipment[edit]

  • Armor
    • Shield
    • Chain Mail Armor
  • Weapons
    • Sword
    • Javelin
    • Handaxe
    • Dagger
    • Crossbow
    • 20 quarrels
  • Gear
    • 1 Backpack
    • 2 Belts
    • 1 Coin Purse
    • 1 Large Sack
    • 1 Lantern
    • Three Flasks Common Oil
    • 1 Crowbar
    • 1 Week Iron Rations
    • 1 Holy Symbol
    • 1 Blanket
  • Total Encumbrance: 8 and 4/6ths stone