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Chalkline's ''Deep Space'' Cyberpunk 2020 (mod) game [http://forum.rpg.net/showthread.php?t=483895 Recruitment], [ In Character], [ Out of Character]
 
Chalkline's ''Deep Space'' Cyberpunk 2020 (mod) game [http://forum.rpg.net/showthread.php?t=483895 Recruitment], [ In Character], [ Out of Character]
  
[http://farm3.static.flickr.com/2590/4111364032_3d10197bb4_o.jpg The Ship]
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http://farm3.static.flickr.com/2590/4111364032_3d10197bb4_o.jpg
  
 
=Dramatis Personae=
 
=Dramatis Personae=
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==Player Characters==
 
==Player Characters==
  
Sheila Grainne - played by Stormraven
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==Non-Player Characters==
  
Jason Burton - played by Bikewrench
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=Character Generation=
  
Olivia deHavilland - played by Ncc2010
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All characters in this scenario are without heavy implanted hardware, and may only use minor cyberware at the GM's discretion. Destroyed limbs are replaced with cloned limbs, as are other major missing organs. Of course, as all the PCs are civilian technicians, administrators, labourers and similar civilians, no military cyberware is available. If a civilian required low light vision abilities, for instance, then they would be ''rented'' to them by The Company and returned when no longer needed.
 
 
Irwin Randall - played by Ryven
 
 
 
Roger Crosby - played by Harlan Quinn
 
 
 
==Non-Player Characters==
 
  
 
=Maps=
 
=Maps=
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==Character Generation==
 
==Character Generation==
  
All characters in this scenario are without heavy implanted hardware, and may only use minor cyberware at the GM's discretion. Destroyed limbs are replaced with cloned limbs, as are other major missing organs. Of course, as all the PCs are civilian technicians, administrators, labourers and similar civilians, no military cyberware is available. If a civilian required low light vision abilities, for instance, then they would be ''rented'' to them by The Company and returned when no longer needed.
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[http://f1.grp.yahoofs.com/v1/oK4LS487TxIF0bGTGBptzG8gVeVNRj0ev0burOykpxrRpTUuMdEtUAtaTcYm6M-yqGL61b2wZSDg8u6gGuo6/GM%20File%20Dump/Aurore%20PC%20sheet%20v1.1.doc Character Sheet (Word 2003 .doc)]
 
 
[http://kondrk.us/john/shortbus/t2k/Aurore%20PC%20sheet%20v1.1.doc Character Sheet (Word 2003 .doc)]
 
  
 
No Value may be less than 3 or higher than 8
 
No Value may be less than 3 or higher than 8
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* Characters then allot 40 more skill points elsewhere as they like, only as long as it fits within their PC concept. (In other words, these points should not be placed in their primary career skills, and players wanting 'Heavy Weapons' better have a very good reason).
 
* Characters then allot 40 more skill points elsewhere as they like, only as long as it fits within their PC concept. (In other words, these points should not be placed in their primary career skills, and players wanting 'Heavy Weapons' better have a very good reason).
  
** Two skills can be 6+ points
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** Two skills can be 6 points
  
** Three skills can be 5 or 6 points
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** Three skills can be 5 points
  
 
** The rest may be distributed as the player sees fit.
 
** The rest may be distributed as the player sees fit.

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