Difference between revisions of "Pankratist"

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(Skills, Feats, and Race/Class Abilities)
(Combat)
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== Combat ==
 
== Combat ==
*AC 18
+
*AC 15
*HP 12
+
*HP 14
*Hit Dice 1
+
*Hit Dice 1d10
 
*Movement Rate 30
 
*Movement Rate 30
*Initiative Modifier +2
+
*Initiative Modifier +3
 
*Attacks  
 
*Attacks  
**Primary Attack: unarmed, +6, 1d4+4
+
**Primary Attack: unarmed, +4, 1d6+3
**Secondary Melee Attack: sword, +6, 1d6+4
 
 
*Saves:  
 
*Saves:  
*agility
+
*Fort +3
*
+
*Reflex +6
*
+
*Will +5
  
 
== Spells ==
 
== Spells ==

Revision as of 20:43, 13 July 2018

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Name and History

Merana

Some say she's the child of a god, though never to her face. Some say she fights dirty. Some say she's just that focused.

The students talk; the masters - do not.

Merana walked into the fighting school at thirteen, when all the others - all boys - had been there since seven.

At 17, most of the boys her age are still a year or more away from where she is - allowed to travel, to seek her fortune and use her skills until she has reached the point where the masters can teach her anew.

Basics

Pankratist 1

  • XP: 0/2,000
  • Alignment: Lawful Neutral
  • PC
  • Age: 17

Attributes

  • STR 17 +3
  • DEX 16 +3
  • CON 12 +1
  • INT 11 +0
  • WIS 14 +2
  • CHA 7 -2

Skills, Feats, and Race/Class Abilities

Languages:

  • Koine

Skills

  • Acrobatics 1 (+7)
  • Climb 1 (+7)
  • Craft (Jewelry) 1 (+4)
  • Escape Artist 1 (+7
  • Perception 1 (+6)

Feats

  • (Human Bonus Feat)Toughness (+3 Hp. +1 per HD beyond 3)
  • (1st Lvl Feat)Combat Reflexes
  • (Pankratist Bonus Feat) Dodge (+1 Dodge Bonus to AC)

Race/Class Abilities: From race:

  • (Human) +1 Feat
  • (Human) +1 Skill Point per level
  • (Pankratist) Bonus feat
  • (Pankratist) Flurry of Blows (bonus attack)
  • (Pankratist) Stunning Fist
  • (Pankratist) Unarmed Strike

Combat

  • AC 15
  • HP 14
  • Hit Dice 1d10
  • Movement Rate 30
  • Initiative Modifier +3
  • Attacks
    • Primary Attack: unarmed, +4, 1d6+3
  • Saves:
  • Fort +3
  • Reflex +6
  • Will +5

Spells

Spells Known

  • Cantrips:
  • Level 1:
  • Level 2:
  • Level 3:
  • Level 4:

Spell Slots Spells Prepared Spell Save DC x (8 + Caster Mod x + Prof Bonus x)

Equipment

Weapons

His body(!)

Armor

Magic Items

Other Equipment


Ships, titles, holdings