Editing Paradise City:Cyberware Catalog
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Eros Plus: $5,000. Heightened sensitivity. Bio-Tech p. 171. | Eros Plus: $5,000. Heightened sensitivity. Bio-Tech p. 171. | ||
− | Extreme Sexual Dimorphism: $5,000. Bio-Tech p. 170. +1 Sex Appeal and Distinctive Feature (Exagerated Sexual Features). | + | Extreme Sexual Dimorphism: $5,000. Bio-Tech p. 170. +1 Sex Appeal and |
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+ | Distinctive Feature (Exagerated Sexual Features). | ||
Eye Light: $100. The character’s eye has been replaced with an impressive colored light. The character gains the One-Eye Disadvantage, but does have an inbuilt torch wherever s/he goes. | Eye Light: $100. The character’s eye has been replaced with an impressive colored light. The character gains the One-Eye Disadvantage, but does have an inbuilt torch wherever s/he goes. | ||
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Full Cyborg Body: $250,000. See GURPS Cyberpunk p.32 or GURPS Robots. | Full Cyborg Body: $250,000. See GURPS Cyberpunk p.32 or GURPS Robots. | ||
− | Bionic Hand: $10,000. ST +1, DR 2. Ultra-Tech p. 209. Raising ST by 1 costs $4,000, up to +3 | + | Bionic Hand: $10,000. ST +1, DR 2. Ultra-Tech p. 209. Raising ST by 1 costs $4,000, up to +3. Raising DX by 1 raises the price by $100,000. Each additional +1 to DX increases the cost by 50%. For five times the price, the character may have a hand with Micromanipulators (UT 2, p. 96). For $10,000, the hand has the Sensitive Touch Advantage. Dropping ST drops the price by 10% per point, to a minimum of ST 7. Dropping DX halves the price for every point by which DX is lowered. A Gripper Hand (UT 2, p. 96) drops price by 90%. |
− | Bionic Arm: $20,000. ST +2, DR 2. Ultra-Tech p. 209. The arm includes a bionic hand. Raising ST by 1 costs $4,000 a point, up to +4 | + | Bionic Arm: $20,000. ST +2, DR 2. Ultra-Tech p. 209. The arm includes a bionic hand. Raising ST by 1 costs $4,000 a point, up to +4. Raising DX by 1 raises the price to $240,000. Each additional +1 to DX doubles the price. For 2.5 times the price, the character may have an arm with Micromanipulators (Ultra-Tech 2, p. 96). For $15,000, the arm has the Sensitive Touch Advantage (or $10,000 if only the hands are sensitive). A Tentacle Arm (UT 2, p.96) doubles the cost of the arm. A Telescoping Arm (UT 2, p. 96) is $25,000 for each extra hex of reach (or $10,000 if a Tentacle Arm). Dropping ST below 14 drops the price by 10% per point, to a minimum of ST 7. Dropping DX halves the price for each point by which DX is lowered. A Gripper Hand (UT 2, p.96) drops price by 80%. A Striker Arm (UT 2, p, 96) drops price by 90%. A Striker arm is not capable of mounting any kind of hand. |
Bionic Leg: $20,000. Ultra-Tech p. 209. ST +2, DR 3. With 2 legs, gain Basic Move +1, Super Jump 1. Raising ST by 1 costs $4,000 a point, up to +4. Raising DX by 1 raises the price to $240,000. Each additional +1 to DX doubles the price. | Bionic Leg: $20,000. Ultra-Tech p. 209. ST +2, DR 3. With 2 legs, gain Basic Move +1, Super Jump 1. Raising ST by 1 costs $4,000 a point, up to +4. Raising DX by 1 raises the price to $240,000. Each additional +1 to DX doubles the price. |