Difference between revisions of "Pars"

From RPGnet
Jump to: navigation, search
(Description)
(Gear)
Line 87: Line 87:
 
== Gear ==
 
== Gear ==
  
hammer, sturdy garb for work at the smithy, clever prototypes of half-dreamed ideas
+
Hammer, Sturdy garb for work at the smithy, Clever prototypes of half-dreamed ideas

Revision as of 07:56, 11 September 2016

Name

Pars, the Smith of Gath

Description

Male, Age 18, Dark Tan Skin, Green Eyes, Black Hair

Level

1

XP 0

Facts

  • Origin: Commoner of Gath
  • Profession: Bronzesmith's Son
  • Relationship: Favored by the Priests of Jawa

Attributes

STR 16 (+2, Attribute Check 5+)

CON 16 (+2, Attribute Check 5+)

DEX 13 (+1, Attribute Check 8+)

INT 16 (+2, Attribute Check 5+)

WIS 14 (+1, Attribute Check 7+)

CHA 13 (+1, Attribute Check 8+)

Saves

HAR 13+

EVA 13+

SPT 14+

Combat

AC 2 (Body of Iron Will; Dex)

HP 10

Base Attack Bonus +1

Common Attacks

  • Hammer (heavy, +3, 1d10+2)

Fray Die 1d8

Words and Gifts

WORD 1: ARTIFICE (Create any portable nonmagical object in 1 round or function as 100/level laborers/day)

Gifts:

  • Ten Thousand Tools (CONSTANT: innate Artifice power augment: create as On Turn action, function as 1,000/level laborers/day)
  • Perceptual Perfection (CONSTANT: your work endures forever short of intentional destruction; can create magic weapons/armor)

WORD 2: EARTH (STR or CON to 16 or 18 is 16+)

Gifts:

  • Builder of Mountain Peaks (ACTION: Shape 20' x 20' x 20' of earth or stone/round and/or control creatures of earth or stone within the area [worthy foes resist w/SPT])

WORD 3: ENDURANCE (CON to 16 or 18 if 16+; need not eat/sleep/drink/breathe)

Gifts:

  • Body of Iron Will (CONSTANT: AC 3; invincible defense vs. environmental hazards)

Other Gifts:

Other

Effort 2

Influence 2

Dominion 0

Wealth 0


Gear

Hammer, Sturdy garb for work at the smithy, Clever prototypes of half-dreamed ideas