Difference between revisions of "Pavic City Watch - Parade Way Blues"

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This equipment is in addition to the equipment you receive from your parent’s occupation years.
 
This equipment is in addition to the equipment you receive from your parent’s occupation years.
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=='''Character sheet'''==
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*Name: Character Name
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*Homeland: Country Age: XX Gender: Sex
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*8Parent’s Occupation: Prior Experience Types
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*Religion: Name of Religion
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Characteristics:
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*STR___ Damage Modifier: +/- XdX
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*CON___ Movement Rate: 3
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*SIZ___ Dexterity Strike Rank Modifier: X
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*INT___ Size Strike Rank Modifier: X
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*POW___ Melee Strike Rank Modifier: X
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*DEX___ Magic Points: XX
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*APP___ Fatigue Points: XX (-XX.Xenc) = XX
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Hit Points Ttl: X Armour Points: X
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Head X ‘armour type’ X
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Right Arm X ‘armour type’ X
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Left Arrm X ‘armour type’ X
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Chest X ‘armour type’ X
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Abdomen X ‘armour type’ X
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Right Leg X ‘armour type’ X
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Left Leg X ‘armour type’ X
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Agility = +/-XX Communication = +/-XX
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Boat = XX% Fast Talk = XX%
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Climb = XX% Orate = XX%
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Dodge = XX% Sing = XX%
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Jump = XX% Speak ‘Language’ = XX%
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Ride = XX% >Speak ‘derived language’ = XX%
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Swim = XX% Speak ‘Language’ = XX%
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Throw = XX% >Speak ‘derived language’ = XX%
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Knowledge = +/-XX Manipulation = +/-XX
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Animal Lore = XX% Conceal = XX%
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Craft – ‘craft name’ = XX% Devise = XX%
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Craft – ‘craft name’ = XX% Sleight = XX%
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Craft – ‘craft name’ = XX% Play ‘Instrument’ = XX%
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Evaluate = XX%
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First Aid = XX%
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Human Lore = XX% Perception = +/-XX
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Martial Arts = XX% Listen = XX%
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Mineral Lore= XX% Scan = XX%
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Plant Lore = XX% Search = XX%
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Read/Write ‘Language’ = XX% Track = XX%
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>Read/Write ‘derived language’ = XX%
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Read/Write ‘Language’) = XX% Stealth = +/-XX
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>Read/Write ‘derived language’ = XX% Hide = XX%
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Shiphandling = XX% Sneak = XX%
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World Lore = XX%
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Attack % Mod = +/-XX Parry % Mod = +/-XX
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Weapon SR Atk% Damage Pry% AP
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RH Knife X XX% 1d3+1 XX% X
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RH Dagger X XX% 1d4+2 XX% X
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RH ‘weapon’ X XX% XX% X
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2H ‘weapon’ X XX% XX% X
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RH Club X XX% 1d6 XX% X
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Fist X XX% 1d3 XX% X
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Kick X XX% 1d6 XX% X
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Head Butt X XX% 1d4 XX% X
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Grapple X XX% Special XX% X
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LH ‘shield’ X XX% XX% X
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RH ‘missile’ X XX% XX% X
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2H ‘missile’ X XX% XX% X
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RH Rock (thrown) X XX% XX% X
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Basic list of possessions, he calls it his 'Apparatus'
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Animals
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Name
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STR: XX Move: X R H Leg X
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CON: XX HP: XX L H Leg X
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SIZ: XX FP: XX Hindquarters XX
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INT: XX MP: XX Forequarters XX
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POW: XX R F Leg X
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DEX: XX L F Leg X
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Head X
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Attack name SRX XX% Skill XX%
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Attack name SRX XX% Skill XX%
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Attack name SRX XX% Skill XX%
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Attack name SRX XX% Skill XX%
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Name
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Who am I? Who is my family? What is my past?
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What is my homeland? Who are my people? What other lands do I know? Who are their peoples?
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 +
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What work do I do? How do I spend my time?
 +
 +
 +
What do I value? Who do I serve? What do I hope for?
 +
 +
 +
What things are good? What things are evil? Who are my friends? Who are my
 +
enemies?
 +
 +
 +
What is my religion? How do I serve it?

Revision as of 05:20, 8 November 2007


Characters

Character Generation Instructions:

PCs are rolled as normal, but skills are allotted slightly differently.

  • 1) Roll normally for your parent’s occupation, but apply 2d4 years rather than 2d6.
  • 2) Now add four years again of your parent’s occupation, but do not add any weapon skills (apart from Fist Attack), magic or equipment increments for these four years. This reflects your childhood skills.
  • 3) Now add up to five years of ‘civilised noble’ career to reflect your time in the watch. Do not use the equipment from this term of experience; use the equipment from your parent’s occupation. Do not alter your magic system from your parent’s occupation, it continues into this period of experience.
  • 4) When rolling ‘initiate’ experience, you do not include your childhood skill period in calculating how long you have been an initiate.
  • 5) The only change to skills is ‘Fist Attack’. Instead of ‘Fist Attack x (years in occupation)’, read ‘Fist Attack or Grapple Attack or Grapple Parry x (years in occupation)’.

What we need from PCs:

A family and a circle of friends, just a bunch of names or just descriptions of who/what the are.

An address, to be a citizen of Pavis (and this is prerequisite of Watch membership) you must 'live in your own house'. This can be, and usually is, that you live in your family's home. I also need who lives with you, in fact if you want to go all out and list favourite bars, hang outs etc, that'd be great!

A kit list, there's a Pavis Prices List in the Files section. Remember that your PC is an established *citizen*, some of your stuff you've had for years. While wearing non-leather armour is prohibited within Pavis, your PC can own their own armour if they must (and occasionally will be called on to) leave Pavis on a mission.

A brief history, we need to know who you are, where you spent your youth and why you joined the Watch.

Finally, you should be happy with your PC, if you want to make a change or add something special - just run it past me and we should be fine!


Issue Equipment

  • - Padded tunic, faded blue.
  • - Padded hood also faded blue.
  • - Light bronze helm with short blue crest.
  • - Cuirboilli breastplate.
  • - Leather boots.
  • - Leather gauntlets.
  • - Cuirboilli bracers.
  • - Cuirboilli greaves.
  • - Blue cloak.
  • - Oil lantern.
  • - Targe shield.

Also available at the watch house are various lengths of rope, leather buckets, leather hides (for beating out fires), manacles and keys, fire axes, stretchers, winches, pulleys and a few corroded tools. The watch house generally has a few cots available for naps; writing tools for those with the skill, various other equipment that sensibly would be there but these are not available for removal.

This equipment is in addition to the equipment you receive from your parent’s occupation years.


Character sheet

  • Name: Character Name
  • Homeland: Country Age: XX Gender: Sex
  • 8Parent’s Occupation: Prior Experience Types
  • Religion: Name of Religion

Characteristics:

  • STR___ Damage Modifier: +/- XdX
  • CON___ Movement Rate: 3
  • SIZ___ Dexterity Strike Rank Modifier: X
  • INT___ Size Strike Rank Modifier: X
  • POW___ Melee Strike Rank Modifier: X
  • DEX___ Magic Points: XX
  • APP___ Fatigue Points: XX (-XX.Xenc) = XX


Hit Points Ttl: X Armour Points: X Head X ‘armour type’ X Right Arm X ‘armour type’ X Left Arrm X ‘armour type’ X Chest X ‘armour type’ X Abdomen X ‘armour type’ X Right Leg X ‘armour type’ X Left Leg X ‘armour type’ X


Agility = +/-XX Communication = +/-XX Boat = XX% Fast Talk = XX% Climb = XX% Orate = XX% Dodge = XX% Sing = XX% Jump = XX% Speak ‘Language’ = XX% Ride = XX% >Speak ‘derived language’ = XX% Swim = XX% Speak ‘Language’ = XX% Throw = XX% >Speak ‘derived language’ = XX%

Knowledge = +/-XX Manipulation = +/-XX Animal Lore = XX% Conceal = XX% Craft – ‘craft name’ = XX% Devise = XX% Craft – ‘craft name’ = XX% Sleight = XX% Craft – ‘craft name’ = XX% Play ‘Instrument’ = XX% Evaluate = XX% First Aid = XX% Human Lore = XX% Perception = +/-XX Martial Arts = XX% Listen = XX% Mineral Lore= XX% Scan = XX% Plant Lore = XX% Search = XX% Read/Write ‘Language’ = XX% Track = XX% >Read/Write ‘derived language’ = XX% Read/Write ‘Language’) = XX% Stealth = +/-XX >Read/Write ‘derived language’ = XX% Hide = XX% Shiphandling = XX% Sneak = XX% World Lore = XX%




Attack % Mod = +/-XX Parry % Mod = +/-XX

Weapon SR Atk% Damage Pry% AP RH Knife X XX% 1d3+1 XX% X RH Dagger X XX% 1d4+2 XX% X RH ‘weapon’ X XX% XX% X 2H ‘weapon’ X XX% XX% X RH Club X XX% 1d6 XX% X Fist X XX% 1d3 XX% X Kick X XX% 1d6 XX% X Head Butt X XX% 1d4 XX% X Grapple X XX% Special XX% X LH ‘shield’ X XX% XX% X RH ‘missile’ X XX% XX% X 2H ‘missile’ X XX% XX% X RH Rock (thrown) X XX% XX% X


Basic list of possessions, he calls it his 'Apparatus' 


Animals Name

STR: XX Move: X R H Leg X CON: XX HP: XX L H Leg X SIZ: XX FP: XX Hindquarters XX INT: XX MP: XX Forequarters XX POW: XX R F Leg X DEX: XX L F Leg X Head X


Attack name SRX XX% Skill XX% Attack name SRX XX% Skill XX% Attack name SRX XX% Skill XX% Attack name SRX XX% Skill XX%



Name

Who am I? Who is my family? What is my past?


What is my homeland? Who are my people? What other lands do I know? Who are their peoples?


What work do I do? How do I spend my time?


What do I value? Who do I serve? What do I hope for?


What things are good? What things are evil? Who are my friends? Who are my enemies?


What is my religion? How do I serve it?