Difference between revisions of "Perils of Command:Void Master Emil"

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*Fellowship: 20
 
*Fellowship: 20
  
*Wounds: 14
+
 
 +
*Wounds: 13
 
*Fate: 3/3
 
*Fate: 3/3
*Insanity: 1
+
*Insanity: 10 (Need to sort out the effect here)
 
*Corruption: 0
 
*Corruption: 0
  
 
*Move: 5/10/15/30
 
*Move: 5/10/15/30
*Initiative Bonus: +10
+
*Initiative Bonus: +12
  
 
==Skills==
 
==Skills==
Line 24: Line 25:
 
Common Lore (Tech. Machine Cult) (Int) as untrained Basic Skills<br>
 
Common Lore (Tech. Machine Cult) (Int) as untrained Basic Skills<br>
  
Awareness (Per) (100 XP)<br>
+
Awareness (Per)<br>
Common Lore (Imperial Navy, War) (Int) (Voidmaster Starting Skills)<br>
+
Command (Fel)<br>
Dodge (Ag) (100 XP)<br>
+
Common Lore (Imperial Navy, Tech, War) (Int)<br>
Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP)
+
Dodge +10 (Ag)<br>
Forbidden Lore (Xenos) (Int) (Voidmaster Starting Skills)<br>
+
Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP) <br>
Gamble (Int) (100 XP)
+
Forbidden Lore (Xenos) (Int) <br>
Intimidate (Stubjack Origin)<br>
+
Gamble (Int)<br>
Literacy (Int) (100 XP)
+
Intimidate <br>
Navigation (Stellar) (Int) (Voidmaster Starting Skills)<br>
+
Literacy (Int)<br>
Pilot (Space Craft +10, Flyers) (Int) (Voidmaster Starting Skills)<br>
+
Navigation (Stellar) (Int) <br>
Scholastic Lore (Astromancy) (Int) (Voidmaster Starting Skills)<br>
+
Pilot (Space Craft +10, Flyers +10) (Int)<br>
Scrutiny +10 (Per) (100 XP)<br>
+
Scholastic Lore (Astromancy) (Int) <br>
Speak Language (Low Gothic) (Int) (Voidmaster Starting Skills)<br>
+
Scrutiny +10 (Per)<br>
Trade (Voidfarer) (Ag) (100 XP)
+
Secret Tongue (Underdeck) (200xp) <br>
 +
Speak Language (Low Gothic) (Int) <br>
 +
Tech-Use (Int)<br>
 +
Trade (Voidfarer) (Ag) (100 XP) <br>
  
 
==Talents==
 
==Talents==
  
Basic Weapon Training (Universal) (Hand of War Origin)<br>
+
Basic Weapon Training (Universal)<br>
Hatred (Orks) (Hand of War Origin)<br>
+
Hatred (Orks) <br>
Melee Weapon Training (Universal) (Voidmaster Starting Talents)<br>
+
Melee Weapon Training (Universal) <br>
Nerves of Steel (Voidmaster Starting Talents)<br>
+
Nerves of Steel <br>
Pistol Weapon Training (Universal) (Voidmaster Starting Talents)<br>
+
Pistol Weapon Training (Universal) <br>
Quick Draw (Stubjack Origin)<br>
+
Paranoia <br>
Sound Constitution (200 XP)
+
Quick Draw<br>
Technical Knock (Forge World Origin)<br>
+
Sound Constitution x3
 +
Technical Knock <br>
  
 
==Traits==
 
==Traits==
Line 60: Line 65:
  
 
Acquisition: Gun-Cutter<br>
 
Acquisition: Gun-Cutter<br>
 
 
Best Quality Wired Reflexes<br>
 
Best Quality Wired Reflexes<br>
 
Good Quality Mind Impulse Unit<br>
 
Good Quality Mind Impulse Unit<br>
Line 77: Line 81:
 
==XP expenditures==
 
==XP expenditures==
  
Agility - (Simple, Intermediate) - 350xp<br>
+
===Chargen (500xp)===
Ballistic Skill (Simple) - (Simple, Intermediate) - 350xp<br>
+
Awareness (100xp) <br>
Perception - (Simple) - 100xp<br>
+
Dodge (100xp) <br>
Willpower - (Simple, Intermediate) - 350xp<br>
+
Bionic Upgrade (300xp) <br>
 +
 
 +
===Rank 1 XP expenditure (2200 XP)===
  
===Rank 1 XP expenditure (850 XP)===
+
BS +10 (350xp) <br>
 +
Ag +10 (350xp) <br>
 +
WP +10 (350xp) <br>
 +
Per +5 (250xp) <br>
  
Scrutiny (Per) (100 XP) <br>
+
Drive (Ground Vehicle) (100xp) <br>
Trade (Voidfarer) (Ag) (100 XP)<br>
+
Gamble (100xp) <br>
Gamble (Int) (100 XP)<br>
+
Literacy (100xp) <br>
Literacy (Int) (100 XP)<br>
+
Scrutiny (100xp) <br>
Drive (Ground Vehicle) (Ag) (100 XP)<br>
+
Trade (Voidfarer) (100xp) <br>
Sound Constitution (200 XP)<br>
+
Sound Constitution x2 (400xp) <br>
  
===Rank 2 XP expenditure (500 XP)===
+
===Rank 2 XP expenditure (2100 XP)===
  
Drive (Skimmer/Hover) (Ag) (100 XP)<br>
+
Command (200xp) <br>
Pilot (Spacecraft) +10 (Ag) (200 XP)<br>
+
Common Lore (Tech) (200xp) <br>
Scrutiny (Per) (+10) (Ag) (200 XP)<br>
+
Dodge +10 (200xp) <br>
 +
Drive (Skimmer/Hover) (Ag) (100 XP) <br>
 +
Pilot (Flyers) +10 (Ag) (200 XP) <br>
 +
Pilot (Spacecraft) +10 (Ag) (200 XP) <br>
 +
Scrutiny (Per) (+10) (Ag) (200 XP) <br>
 +
Secret Tongue (Underdeck) (200xp) <br>
 +
Tech-Use (Int) (200 XP) <br>
 +
Paranoia (200xp) <br>
 +
Sound Constitution (200xp) <br>
  
2500/2500 XP spent.
+
2900/3500 XP spent.

Latest revision as of 06:47, 3 October 2011

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Characteristics[edit]

  • Weapon Skill: 28
  • Ballistic Skill: 60 (2 Advances)
  • Strength: 30
  • Toughness: 40
  • Agility: 50 (2 Advances)
  • Intelligence: 40
  • Perception: 40 (1 Advance)
  • Willpower: 50 (2 Advances)
  • Fellowship: 20


  • Wounds: 13
  • Fate: 3/3
  • Insanity: 10 (Need to sort out the effect here)
  • Corruption: 0
  • Move: 5/10/15/30
  • Initiative Bonus: +12

Skills[edit]

Common Lore (Tech. Machine Cult) (Int) as untrained Basic Skills

Awareness (Per)
Command (Fel)
Common Lore (Imperial Navy, Tech, War) (Int)
Dodge +10 (Ag)
Drive (Ground Vehicle, Skimmer/Hover) (Ag) (200 XP)
Forbidden Lore (Xenos) (Int)
Gamble (Int)
Intimidate
Literacy (Int)
Navigation (Stellar) (Int)
Pilot (Space Craft +10, Flyers +10) (Int)
Scholastic Lore (Astromancy) (Int)
Scrutiny +10 (Per)
Secret Tongue (Underdeck) (200xp)
Speak Language (Low Gothic) (Int)
Tech-Use (Int)
Trade (Voidfarer) (Ag) (100 XP)

Talents[edit]

Basic Weapon Training (Universal)
Hatred (Orks)
Melee Weapon Training (Universal)
Nerves of Steel
Pistol Weapon Training (Universal)
Paranoia
Quick Draw
Sound Constitution x3 Technical Knock

Traits[edit]

Unnatural Agility (x2)

Career Special Ability[edit]

Master of Space (Reroll failed Piloting tests)

Gear[edit]

Acquisition: Gun-Cutter
Best Quality Wired Reflexes
Good Quality Mind Impulse Unit
Lathe-bladed Parrying Dagger
Common-Craftsmanship Bolt Pistol
Guard flak armor
Microbead
Voidsuit
Blessed Ship Token
Rebreather
Imperial Navy uniform
2 bottles of amasec
Pict-recorder
Vox-caster

XP expenditures[edit]

Chargen (500xp)[edit]

Awareness (100xp)
Dodge (100xp)
Bionic Upgrade (300xp)

Rank 1 XP expenditure (2200 XP)[edit]

BS +10 (350xp)
Ag +10 (350xp)
WP +10 (350xp)
Per +5 (250xp)

Drive (Ground Vehicle) (100xp)
Gamble (100xp)
Literacy (100xp)
Scrutiny (100xp)
Trade (Voidfarer) (100xp)
Sound Constitution x2 (400xp)

Rank 2 XP expenditure (2100 XP)[edit]

Command (200xp)
Common Lore (Tech) (200xp)
Dodge +10 (200xp)
Drive (Skimmer/Hover) (Ag) (100 XP)
Pilot (Flyers) +10 (Ag) (200 XP)
Pilot (Spacecraft) +10 (Ag) (200 XP)
Scrutiny (Per) (+10) (Ag) (200 XP)
Secret Tongue (Underdeck) (200xp)
Tech-Use (Int) (200 XP)
Paranoia (200xp)
Sound Constitution (200xp)

2900/3500 XP spent.